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-rw-r--r--video/out/d3d11/context.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/video/out/d3d11/context.c b/video/out/d3d11/context.c
index 82c7d162f7..3b0ab49812 100644
--- a/video/out/d3d11/context.c
+++ b/video/out/d3d11/context.c
@@ -161,14 +161,16 @@ static void d3d11_uninit(struct ra_ctx *ctx)
{
struct priv *p = ctx->priv;
- ra_tex_free(ctx->ra, &p->backbuffer);
+ if (ctx->ra)
+ ra_tex_free(ctx->ra, &p->backbuffer);
SAFE_RELEASE(p->swapchain);
vo_w32_uninit(ctx->vo);
SAFE_RELEASE(p->device);
// Destory the RA last to prevent objects we hold from showing up in D3D's
// leak checker
- ctx->ra->fns->destroy(ctx->ra);
+ if (ctx->ra)
+ ctx->ra->fns->destroy(ctx->ra);
}
static const struct ra_swapchain_fns d3d11_swapchain = {