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-rw-r--r--video/out/gl_lcms.c4
-rw-r--r--video/out/gl_video.c10
-rw-r--r--video/out/vo_opengl_old.c4
-rw-r--r--video/out/vo_sdl.c4
-rw-r--r--video/out/vo_vdpau.c3
5 files changed, 12 insertions, 13 deletions
diff --git a/video/out/gl_lcms.c b/video/out/gl_lcms.c
index f7e418f1d1..fdab119fb1 100644
--- a/video/out/gl_lcms.c
+++ b/video/out/gl_lcms.c
@@ -39,9 +39,9 @@
#include <lcms2.h>
-static bool parse_3dlut_size(const char *s, int *p1, int *p2, int *p3)
+static bool parse_3dlut_size(const char *arg, int *p1, int *p2, int *p3)
{
- if (sscanf(s, "%dx%dx%d", p1, p2, p3) != 3)
+ if (sscanf(arg, "%dx%dx%d", p1, p2, p3) != 3)
return false;
for (int n = 0; n < 3; n++) {
int s = ((int[]) { *p1, *p2, *p3 })[n];
diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index 98862b92e7..bb99d769b4 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -1592,7 +1592,7 @@ static void draw_osd_cb(void *ctx, struct mpgl_osd_part *osd,
for (int n = 0; n < osd->packer->count; n++) {
struct sub_bitmap *b = &imgs->parts[n];
- struct pos p = osd->packer->result[n];
+ struct pos pos = osd->packer->result[n];
// NOTE: the blend color is used with SUBBITMAP_LIBASS only, so it
// doesn't matter that we upload garbage for the other formats
@@ -1602,7 +1602,7 @@ static void draw_osd_cb(void *ctx, struct mpgl_osd_part *osd,
write_quad(&va[osd->num_vertices],
b->x, b->y, b->x + b->dw, b->y + b->dh,
- p.x, p.y, p.x + b->w, p.y + b->h,
+ pos.x, pos.y, pos.x + b->w, pos.y + b->h,
osd->w, osd->h, color, false);
osd->num_vertices += VERTICES_PER_QUAD;
}
@@ -1657,12 +1657,12 @@ static bool test_fbo(struct gl_video *p, GLenum format)
gl->BindFramebuffer(GL_FRAMEBUFFER, fbo.fbo);
gl->ReadBuffer(GL_COLOR_ATTACHMENT0);
for (int i = 0; i < 4; i++) {
- float p = -1;
+ float pixel = -1;
float val = vals[i];
gl->ClearColor(val, 0.0f, 0.0f, 1.0f);
gl->Clear(GL_COLOR_BUFFER_BIT);
- gl->ReadPixels(0, 0, 1, 1, GL_RED, GL_FLOAT, &p);
- mp_msg(MSGT_VO, MSGL_V, " %s: %a\n", val_names[i], val - p);
+ gl->ReadPixels(0, 0, 1, 1, GL_RED, GL_FLOAT, &pixel);
+ mp_msg(MSGT_VO, MSGL_V, " %s: %a\n", val_names[i], val - pixel);
}
gl->BindFramebuffer(GL_FRAMEBUFFER, 0);
glCheckError(gl, "after FBO read");
diff --git a/video/out/vo_opengl_old.c b/video/out/vo_opengl_old.c
index 2caf0c3f28..1e8fba6495 100644
--- a/video/out/vo_opengl_old.c
+++ b/video/out/vo_opengl_old.c
@@ -1832,8 +1832,8 @@ static bool get_image(struct vo *vo, mp_image_t *mpi, int *th, bool *cplane)
height = p->texture_height;
}
int avgbpp16 = 0;
- for (int p = 0; p < 4; p++)
- avgbpp16 += (16 * mpi->fmt.bpp[p]) >> mpi->fmt.xs[p] >> mpi->fmt.ys[p];
+ for (int pl = 0; pl < 4; pl++)
+ avgbpp16 += (16 * mpi->fmt.bpp[pl]) >> mpi->fmt.xs[pl] >> mpi->fmt.ys[pl];
int avgbpp = avgbpp16 / 16;
mpi->stride[0] = width * avgbpp / 8;
needed_size = mpi->stride[0] * height;
diff --git a/video/out/vo_sdl.c b/video/out/vo_sdl.c
index c5ecc2be8c..6b8b393984 100644
--- a/video/out/vo_sdl.c
+++ b/video/out/vo_sdl.c
@@ -721,11 +721,11 @@ static void draw_osd(struct vo *vo, struct osd_state *osd)
{
struct priv *vc = vo->priv;
- static const bool formats[SUBBITMAP_COUNT] = {
+ static const bool osdformats[SUBBITMAP_COUNT] = {
[SUBBITMAP_RGBA] = true,
};
- osd_draw(osd, vc->osd_res, osd->vo_pts, 0, formats, draw_osd_cb, vo);
+ osd_draw(osd, vc->osd_res, osd->vo_pts, 0, osdformats, draw_osd_cb, vo);
}
static int preinit(struct vo *vo)
diff --git a/video/out/vo_vdpau.c b/video/out/vo_vdpau.c
index 85ad4ecf80..6f1483cdd9 100644
--- a/video/out/vo_vdpau.c
+++ b/video/out/vo_vdpau.c
@@ -1390,7 +1390,6 @@ static void destroy_vdpau_objects(struct vo *vo)
struct vdpctx *vc = vo->priv;
struct vdp_functions *vdp = vc->vdp;
- int i;
VdpStatus vdp_st;
free_video_specific(vo);
@@ -1406,7 +1405,7 @@ static void destroy_vdpau_objects(struct vo *vo)
"vdp_presentation_queue_target_destroy");
}
- for (i = 0; i < vc->num_output_surfaces; i++) {
+ for (int i = 0; i < vc->num_output_surfaces; i++) {
if (vc->output_surfaces[i] == VDP_INVALID_HANDLE)
continue;
vdp_st = vdp->output_surface_destroy(vc->output_surfaces[i]);