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-rw-r--r--video/out/vo.c6
-rw-r--r--video/out/vo.h2
2 files changed, 3 insertions, 5 deletions
diff --git a/video/out/vo.c b/video/out/vo.c
index 7db43eaa44..a221ed9bb9 100644
--- a/video/out/vo.c
+++ b/video/out/vo.c
@@ -164,7 +164,6 @@ struct vo_internal {
double display_fps;
double reported_display_fps;
- int opt_framedrop;
};
extern const struct m_sub_options gl_video_conf;
@@ -531,9 +530,6 @@ static void update_display_fps(struct vo *vo)
pthread_mutex_unlock(&in->lock);
- mp_read_option_raw(vo->global, "framedrop", &m_option_type_choice,
- &in->opt_framedrop);
-
double fps = 0;
vo->driver->control(vo, VOCTRL_GET_DISPLAY_FPS, &fps);
@@ -851,7 +847,7 @@ bool vo_render_frame_external(struct vo *vo)
in->dropped_frame &= !frame->display_synced;
in->dropped_frame &= !(vo->driver->caps & VO_CAP_FRAMEDROP);
- in->dropped_frame &= (in->opt_framedrop & 1);
+ in->dropped_frame &= frame->can_drop;
// Even if we're hopelessly behind, rather degrade to 10 FPS playback,
// instead of just freezing the display forever.
in->dropped_frame &= now - in->prev_vsync < 100 * 1000;
diff --git a/video/out/vo.h b/video/out/vo.h
index 4e21221c74..4a54914962 100644
--- a/video/out/vo.h
+++ b/video/out/vo.h
@@ -236,6 +236,8 @@ struct vo_frame {
bool still;
// Frames are output as fast as possible, with implied vsync blocking.
bool display_synced;
+ // Dropping the frame is allowed if the VO is behind.
+ bool can_drop;
// The current frame to be drawn.
// Warning: When OSD should be redrawn in --force-window --idle mode, this
// can be NULL. The VO should draw a black background, OSD on top.