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-rw-r--r--video/out/opengl/video_shaders.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/video/out/opengl/video_shaders.c b/video/out/opengl/video_shaders.c
index cd83ef5c97..ff6663d9a5 100644
--- a/video/out/opengl/video_shaders.c
+++ b/video/out/opengl/video_shaders.c
@@ -348,10 +348,9 @@ const struct m_sub_options deband_conf = {
// Stochastically sample a debanded result from a given texture
void pass_sample_deband(struct gl_shader_cache *sc, struct deband_opts *opts,
- int tex_num, GLenum tex_target, float tex_mul, AVLFG *lfg)
+ int tex_num, float tex_mul, GLenum tex_target, AVLFG *lfg)
{
// Set up common variables and initialize the PRNG
- GLSLF("// debanding (tex %d)\n", tex_num);
GLSLF("{\n");
sampler_prelude(sc, tex_num);
prng_init(sc, lfg);