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-rw-r--r--video/out/opengl/video_shaders.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/video/out/opengl/video_shaders.c b/video/out/opengl/video_shaders.c
index 982a26cf4b..9e54d33d41 100644
--- a/video/out/opengl/video_shaders.c
+++ b/video/out/opengl/video_shaders.c
@@ -701,7 +701,6 @@ void pass_sample_deband(struct gl_shader_cache *sc, struct deband_opts *opts,
// Assumes the texture was hooked
void pass_sample_unsharp(struct gl_shader_cache *sc, float param) {
- GLSLF("// unsharp\n");
GLSLF("{\n");
GLSL(float st1 = 1.2;)
GLSL(vec4 p = HOOKED_tex(HOOKED_pos);)