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-rw-r--r--video/out/opengl/video.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c
index 8636e137a8..d13cd30202 100644
--- a/video/out/opengl/video.c
+++ b/video/out/opengl/video.c
@@ -177,7 +177,7 @@ struct gl_video {
struct fbotex output_fbo;
struct fbotex deband_fbo;
struct fbosurface surfaces[FBOSURFACES_MAX];
- struct fbotex integer_conv_fbo[4];
+ struct fbotex integer_conv_fbo[TEXUNIT_VIDEO_NUM];
// these are duplicated so we can keep rendering back and forth between
// them to support an unlimited number of shader passes per step