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-rw-r--r--video/out/opengl/video.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c
index f46fdc1c9f..4387208ead 100644
--- a/video/out/opengl/video.c
+++ b/video/out/opengl/video.c
@@ -2564,7 +2564,7 @@ static void gl_video_interpolate_frame(struct gl_video *p, struct vo_frame *t,
if (t->still)
gl_video_reset_surfaces(p);
- // First of all, figure out if we have a frame availble at all, and draw
+ // First of all, figure out if we have a frame available at all, and draw
// it manually + reset the queue if not
if (p->surfaces[p->surface_now].pts == MP_NOPTS_VALUE) {
if (!gl_video_upload_image(p, t->current))