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authorstepshal <nessento@openmailbox.org>2016-06-26 01:07:38 +0700
committerwm4 <wm4@nowhere>2016-06-26 13:47:21 +0200
commitc5094206ce6ff1a557540ed6e0d8505bc6db0031 (patch)
treeed356399c9607973a0f5590a65c67bba132c87a9 /video/out/opengl/video.c
parent24478a8a72b17d54346fb8d648e53448c3819e9d (diff)
downloadmpv-c5094206ce6ff1a557540ed6e0d8505bc6db0031.tar.bz2
mpv-c5094206ce6ff1a557540ed6e0d8505bc6db0031.tar.xz
Fix misspellings
Diffstat (limited to 'video/out/opengl/video.c')
-rw-r--r--video/out/opengl/video.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c
index f46fdc1c9f..4387208ead 100644
--- a/video/out/opengl/video.c
+++ b/video/out/opengl/video.c
@@ -2564,7 +2564,7 @@ static void gl_video_interpolate_frame(struct gl_video *p, struct vo_frame *t,
if (t->still)
gl_video_reset_surfaces(p);
- // First of all, figure out if we have a frame availble at all, and draw
+ // First of all, figure out if we have a frame available at all, and draw
// it manually + reset the queue if not
if (p->surfaces[p->surface_now].pts == MP_NOPTS_VALUE) {
if (!gl_video_upload_image(p, t->current))