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-rw-r--r--video/out/opengl/nnedi3.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/opengl/nnedi3.c b/video/out/opengl/nnedi3.c
index c07731611a..702a8dd55f 100644
--- a/video/out/opengl/nnedi3.c
+++ b/video/out/opengl/nnedi3.c
@@ -112,8 +112,8 @@ void pass_nnedi3(GL *gl, struct gl_shader_cache *sc, int planes, int tex_num,
const int offset = nnedi3_weight_offsets[conf->window * 4 + conf->neurons];
const uint32_t *weights = (const int*)(nnedi3_weights + offset * 4);
- GLSLF("// nnedi3 (tex %d, step %d, neurons %d, window %dx%d, mode %d)\n",
- tex_num, step + 1, neurons, width, height, conf->upload);
+ GLSLF("// nnedi3 (step %d, neurons %d, window %dx%d, mode %d)\n",
+ step, neurons, width, height, conf->upload);
// This is required since each row will be encoded into vec4s
assert(width % 4 == 0);