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Diffstat (limited to 'video/out/opengl/context_wayland.c')
-rw-r--r--video/out/opengl/context_wayland.c78
1 files changed, 40 insertions, 38 deletions
diff --git a/video/out/opengl/context_wayland.c b/video/out/opengl/context_wayland.c
index 2782d46509..e091220349 100644
--- a/video/out/opengl/context_wayland.c
+++ b/video/out/opengl/context_wayland.c
@@ -37,34 +37,6 @@ struct priv {
struct wl_egl_window *egl_window;
};
-static void egl_create_window(struct ra_ctx *ctx)
-{
- struct priv *p = ctx->priv;
- struct vo_wayland_state *wl = ctx->vo->wl;
-
- p->egl_window = wl_egl_window_create(wl->surface,
- mp_rect_w(wl->geometry) * wl->scaling,
- mp_rect_h(wl->geometry) * wl->scaling);
-
- p->egl_surface = mpegl_create_window_surface(
- p->egl_display, p->egl_config, p->egl_window);
- if (p->egl_surface == EGL_NO_SURFACE) {
- p->egl_surface = eglCreateWindowSurface(
- p->egl_display, p->egl_config, p->egl_window, NULL);
- }
-
- eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface, p->egl_context);
- // eglMakeCurrent may not configure the draw or read buffers if the context
- // has been made current previously. On nvidia GL_NONE is bound because EGL_NO_SURFACE
- // is used initially and we must bind the read and draw buffers here.
- if(!p->gl.es) {
- p->gl.ReadBuffer(GL_BACK);
- p->gl.DrawBuffer(GL_BACK);
- }
-
- eglSwapInterval(p->egl_display, 0);
-}
-
static void resize(struct ra_ctx *ctx)
{
struct priv *p = ctx->priv;
@@ -72,11 +44,10 @@ static void resize(struct ra_ctx *ctx)
MP_VERBOSE(wl, "Handling resize on the egl side\n");
- if (!p->egl_window)
- egl_create_window(ctx);
+ const int32_t width = mp_rect_w(wl->geometry);
+ const int32_t height = mp_rect_h(wl->geometry);
- const int32_t width = wl->scaling * mp_rect_w(wl->geometry);
- const int32_t height = wl->scaling * mp_rect_h(wl->geometry);
+ vo_wayland_handle_scale(wl);
vo_wayland_set_opaque_region(wl, ctx->opts.want_alpha);
if (p->egl_window)
@@ -147,11 +118,44 @@ static bool egl_create_context(struct ra_ctx *ctx)
return true;
}
+static void egl_create_window(struct ra_ctx *ctx)
+{
+ struct priv *p = ctx->priv;
+ struct vo_wayland_state *wl = ctx->vo->wl;
+
+ p->egl_window = wl_egl_window_create(wl->surface,
+ mp_rect_w(wl->geometry),
+ mp_rect_h(wl->geometry));
+
+ p->egl_surface = mpegl_create_window_surface(
+ p->egl_display, p->egl_config, p->egl_window);
+ if (p->egl_surface == EGL_NO_SURFACE) {
+ p->egl_surface = eglCreateWindowSurface(
+ p->egl_display, p->egl_config, p->egl_window, NULL);
+ }
+
+ eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface, p->egl_context);
+ // eglMakeCurrent may not configure the draw or read buffers if the context
+ // has been made current previously. On nvidia GL_NONE is bound because EGL_NO_SURFACE
+ // is used initially and we must bind the read and draw buffers here.
+ if(!p->gl.es) {
+ p->gl.ReadBuffer(GL_BACK);
+ p->gl.DrawBuffer(GL_BACK);
+ }
+
+ eglSwapInterval(p->egl_display, 0);
+}
+
static bool wayland_egl_reconfig(struct ra_ctx *ctx)
{
+ struct priv *p = ctx->priv;
+
if (!vo_wayland_reconfig(ctx->vo))
return false;
+ if (!p->egl_window)
+ egl_create_window(ctx);
+
return true;
}
@@ -194,9 +198,9 @@ static void wayland_egl_wakeup(struct ra_ctx *ctx)
vo_wayland_wakeup(ctx->vo);
}
-static void wayland_egl_wait_events(struct ra_ctx *ctx, int64_t until_time_us)
+static void wayland_egl_wait_events(struct ra_ctx *ctx, int64_t until_time_ns)
{
- vo_wayland_wait_events(ctx->vo, until_time_us);
+ vo_wayland_wait_events(ctx->vo, until_time_ns);
}
static void wayland_egl_update_render_opts(struct ra_ctx *ctx)
@@ -208,17 +212,15 @@ static void wayland_egl_update_render_opts(struct ra_ctx *ctx)
static bool wayland_egl_init(struct ra_ctx *ctx)
{
- if (!vo_wayland_init(ctx->vo)) {
- vo_wayland_uninit(ctx->vo);
+ if (!vo_wayland_init(ctx->vo))
return false;
- }
-
return egl_create_context(ctx);
}
const struct ra_ctx_fns ra_ctx_wayland_egl = {
.type = "opengl",
.name = "wayland",
+ .description = "Wayland/EGL",
.reconfig = wayland_egl_reconfig,
.control = wayland_egl_control,
.wakeup = wayland_egl_wakeup,