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Diffstat (limited to 'video/out/gpu/shader_cache.h')
-rw-r--r--video/out/gpu/shader_cache.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/gpu/shader_cache.h b/video/out/gpu/shader_cache.h
index 3c87513b2b..7c51c7aead 100644
--- a/video/out/gpu/shader_cache.h
+++ b/video/out/gpu/shader_cache.h
@@ -63,4 +63,4 @@ struct mp_pass_perf gl_sc_dispatch_compute(struct gl_shader_cache *sc,
// The application can call this on errors, to reset the current shader. This
// is normally done implicitly by gl_sc_dispatch_*
void gl_sc_reset(struct gl_shader_cache *sc);
-void gl_sc_set_cache_dir(struct gl_shader_cache *sc, const char *dir);
+void gl_sc_set_cache_dir(struct gl_shader_cache *sc, char *dir);