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-rw-r--r--video/out/gl_common.h45
1 files changed, 0 insertions, 45 deletions
diff --git a/video/out/gl_common.h b/video/out/gl_common.h
index fa1566b0fb..38d952ae1b 100644
--- a/video/out/gl_common.h
+++ b/video/out/gl_common.h
@@ -166,51 +166,6 @@ void mpgl_set_backend_x11(MPGLContext *ctx);
void mpgl_set_backend_x11egl(MPGLContext *ctx);
void mpgl_set_backend_wayland(MPGLContext *ctx);
-struct mp_hwdec_info;
-
-struct gl_hwdec {
- const struct gl_hwdec_driver *driver;
- struct mp_log *log;
- GL *gl;
- struct mp_hwdec_info *info;
- // For free use by hwdec driver
- void *priv;
- // hwdec backends must set this to an IMGFMT_ that has an equivalent
- // internal representation in gl_video.c as the hardware texture.
- // It's used to build the rendering chain, and also as screenshot format.
- int converted_imgfmt;
- // Normally this is GL_TEXTURE_2D, but the hwdec driver can set it to
- // GL_TEXTURE_RECTANGLE.
- GLenum gl_texture_target;
-};
-
-struct gl_hwdec_driver {
- // Same name as used by mp_hwdec_info->load_api()
- const char *api_name;
- // The hardware surface IMGFMT_ that must be passed to map_image later.
- int imgfmt;
- // Create the hwdec device. It must fill in hw->info, if applicable.
- // This also must set hw->converted_imgfmt.
- int (*create)(struct gl_hwdec *hw);
- // Prepare for rendering video. (E.g. create textures.)
- // Called on initialization, and every time the video size changes.
- int (*reinit)(struct gl_hwdec *hw, const struct mp_image_params *params);
- // Return textures that contain the given hw_image.
- // Note that the caller keeps a reference to hw_image until unmap_image
- // is called, so the hwdec driver doesn't need to do that.
- int (*map_image)(struct gl_hwdec *hw, struct mp_image *hw_image,
- GLuint *out_textures);
- // Undo map_image(). The user of map_image() calls this when the textures
- // are not needed anymore.
- void (*unmap_image)(struct gl_hwdec *hw);
- // Return a mp_image downloaded from the GPU (optional)
- struct mp_image *(*download_image)(struct gl_hwdec *hw,
- struct mp_image *hw_image);
- void (*destroy)(struct gl_hwdec *hw);
-};
-
-extern const struct gl_hwdec_driver *const mpgl_hwdec_drivers[];
-
void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *),
const char *ext2, struct mp_log *log);