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-rw-r--r--video/out/gl_common.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/video/out/gl_common.c b/video/out/gl_common.c
index a059c4dc48..58be88a46d 100644
--- a/video/out/gl_common.c
+++ b/video/out/gl_common.c
@@ -55,7 +55,6 @@ static const struct feature features[] = {
{MPGL_CAP_VAO, "VAOs"},
{MPGL_CAP_FLOAT_TEX, "Float textures"},
{MPGL_CAP_TEX_RG, "RG textures"},
- {MPGL_CAP_1ST_CLASS_ARRAYS, "1st class shader arrays"},
{MPGL_CAP_1D_TEX, "1D textures"},
{MPGL_CAP_3D_TEX, "3D textures"},
{MPGL_CAP_DEBUG, "debugging extensions"},
@@ -168,8 +167,7 @@ static const struct gl_functions gl_functions[] = {
// GL 2.1+ desktop only (and GLSL 120 shaders)
{
.ver_core = 210,
- .provides = MPGL_CAP_ROW_LENGTH | MPGL_CAP_1D_TEX | MPGL_CAP_3D_TEX |
- MPGL_CAP_1ST_CLASS_ARRAYS,
+ .provides = MPGL_CAP_ROW_LENGTH | MPGL_CAP_1D_TEX | MPGL_CAP_3D_TEX,
.functions = (const struct gl_function[]) {
DEF_FN(DrawBuffer),
DEF_FN(GetTexLevelParameteriv),
@@ -185,7 +183,7 @@ static const struct gl_functions gl_functions[] = {
{
.ver_core = 300,
.ver_es_core = 300,
- .provides = MPGL_CAP_3D_TEX | MPGL_CAP_1ST_CLASS_ARRAYS,
+ .provides = MPGL_CAP_3D_TEX,
.functions = (const struct gl_function[]) {
DEF_FN(GetStringi),
// for ES 3.0