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-rw-r--r--video/out/gl_common.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/video/out/gl_common.c b/video/out/gl_common.c
index 1781233bf7..8f4ef3525a 100644
--- a/video/out/gl_common.c
+++ b/video/out/gl_common.c
@@ -2063,7 +2063,7 @@ static bool create_window_w32_old(struct MPGLContext *ctx, uint32_t d_width,
}
HWND win = ctx->vo->w32->window;
- HDC windc = vo_w32_get_dc(ctx->vo, win);
+ HDC windc = GetDC(win);
bool res = false;
HGLRC new_context = wglCreateContext(windc);
@@ -2084,7 +2084,7 @@ static bool create_window_w32_old(struct MPGLContext *ctx, uint32_t d_width,
res = true;
out:
- vo_w32_release_dc(ctx->vo, win, windc);
+ ReleaseDC(win, windc);
return res;
}
@@ -2101,7 +2101,7 @@ static bool create_window_w32_gl3(struct MPGLContext *ctx, uint32_t d_width,
return true; // not reusing it breaks gl3!
HWND win = ctx->vo->w32->window;
- HDC windc = vo_w32_get_dc(ctx->vo, win);
+ HDC windc = GetDC(win);
HGLRC new_context = 0;
new_context = wglCreateContext(windc);
@@ -2200,9 +2200,9 @@ static void releaseGlContext_w32(MPGLContext *ctx)
static void swapGlBuffers_w32(MPGLContext *ctx)
{
- HDC vo_hdc = vo_w32_get_dc(ctx->vo, ctx->vo->w32->window);
+ HDC vo_hdc = GetDC(ctx->vo->w32->window);
SwapBuffers(vo_hdc);
- vo_w32_release_dc(ctx->vo, ctx->vo->w32->window, vo_hdc);
+ ReleaseDC(ctx->vo->w32->window, vo_hdc);
}
#endif