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Diffstat (limited to 'video/out/d3d11/ra_d3d11.c')
-rw-r--r--video/out/d3d11/ra_d3d11.c109
1 files changed, 49 insertions, 60 deletions
diff --git a/video/out/d3d11/ra_d3d11.c b/video/out/d3d11/ra_d3d11.c
index 84fd004adc..2b35686111 100644
--- a/video/out/d3d11/ra_d3d11.c
+++ b/video/out/d3d11/ra_d3d11.c
@@ -13,6 +13,7 @@
#include "osdep/windows_utils.h"
#include "video/out/gpu/spirv.h"
#include "video/out/gpu/utils.h"
+#include "video/out/gpu/d3d11_helpers.h"
#include "ra_d3d11.h"
@@ -43,9 +44,11 @@ struct ra_d3d11 {
struct dll_version d3d_compiler_ver;
+#if HAVE_DXGI_DEBUG
// Debug interfaces (--gpu-debug)
- ID3D11Debug *debug;
- ID3D11InfoQueue *iqueue;
+ IDXGIDebug *debug;
+ IDXGIInfoQueue *iqueue;
+#endif
// Device capabilities
D3D_FEATURE_LEVEL fl;
@@ -1500,21 +1503,21 @@ static size_t vbuf_upload(struct ra *ra, void *data, size_t size)
}
static const char cache_magic[4] = "RD11";
-static const int cache_version = 3;
+static const uint32_t cache_version = 4;
struct cache_header {
char magic[sizeof(cache_magic)];
- int cache_version;
+ uint32_t cache_version;
char compiler[SPIRV_NAME_MAX_LEN];
- int spv_compiler_version;
- unsigned spvc_compiler_major;
- unsigned spvc_compiler_minor;
- unsigned spvc_compiler_patch;
+ int32_t spv_compiler_version;
+ uint32_t spvc_compiler_major;
+ uint32_t spvc_compiler_minor;
+ uint32_t spvc_compiler_patch;
struct dll_version d3d_compiler_version;
- int feature_level;
- size_t vert_bytecode_len;
- size_t frag_bytecode_len;
- size_t comp_bytecode_len;
+ int32_t feature_level;
+ uint32_t vert_bytecode_len;
+ uint32_t frag_bytecode_len;
+ uint32_t comp_bytecode_len;
};
static void load_cached_program(struct ra *ra,
@@ -2094,24 +2097,25 @@ static uint64_t timer_stop(struct ra *ra, ra_timer *ratimer)
return timer->result;
}
-static int map_msg_severity(D3D11_MESSAGE_SEVERITY sev)
+#if HAVE_DXGI_DEBUG
+static int map_msg_severity(DXGI_INFO_QUEUE_MESSAGE_SEVERITY sev)
{
switch (sev) {
- case D3D11_MESSAGE_SEVERITY_CORRUPTION:
+ case DXGI_INFO_QUEUE_MESSAGE_SEVERITY_CORRUPTION:
return MSGL_FATAL;
- case D3D11_MESSAGE_SEVERITY_ERROR:
+ case DXGI_INFO_QUEUE_MESSAGE_SEVERITY_ERROR:
return MSGL_ERR;
- case D3D11_MESSAGE_SEVERITY_WARNING:
+ case DXGI_INFO_QUEUE_MESSAGE_SEVERITY_WARNING:
return MSGL_WARN;
default:
- case D3D11_MESSAGE_SEVERITY_INFO:
- case D3D11_MESSAGE_SEVERITY_MESSAGE:
+ case DXGI_INFO_QUEUE_MESSAGE_SEVERITY_INFO:
+ case DXGI_INFO_QUEUE_MESSAGE_SEVERITY_MESSAGE:
return MSGL_DEBUG;
}
}
static int map_msg_severity_by_id(D3D11_MESSAGE_ID id,
- D3D11_MESSAGE_SEVERITY sev)
+ DXGI_INFO_QUEUE_MESSAGE_SEVERITY sev)
{
switch (id) {
// These are normal. The RA timer queue habitually reuses timer objects
@@ -2168,9 +2172,11 @@ static int map_msg_severity_by_id(D3D11_MESSAGE_ID id,
return map_msg_severity(sev);
}
}
+#endif
static void debug_marker(struct ra *ra, const char *msg)
{
+#if HAVE_DXGI_DEBUG
struct ra_d3d11 *p = ra->priv;
void *talloc_ctx = talloc_new(NULL);
HRESULT hr;
@@ -2180,33 +2186,38 @@ static void debug_marker(struct ra *ra, const char *msg)
// Copy debug-layer messages to mpv's log output
bool printed_header = false;
- uint64_t messages = ID3D11InfoQueue_GetNumStoredMessages(p->iqueue);
+ uint64_t messages = IDXGIInfoQueue_GetNumStoredMessages(p->iqueue,
+ DXGI_DEBUG_ALL);
for (uint64_t i = 0; i < messages; i++) {
SIZE_T len;
- hr = ID3D11InfoQueue_GetMessage(p->iqueue, i, NULL, &len);
+ hr = IDXGIInfoQueue_GetMessage(p->iqueue, DXGI_DEBUG_ALL, i, NULL, &len);
if (FAILED(hr) || !len)
goto done;
- D3D11_MESSAGE *d3dmsg = talloc_size(talloc_ctx, len);
- hr = ID3D11InfoQueue_GetMessage(p->iqueue, i, d3dmsg, &len);
+ DXGI_INFO_QUEUE_MESSAGE *dxgimsg = talloc_size(talloc_ctx, len);
+ hr = IDXGIInfoQueue_GetMessage(p->iqueue, DXGI_DEBUG_ALL, i, dxgimsg, &len);
if (FAILED(hr))
goto done;
- int msgl = map_msg_severity_by_id(d3dmsg->ID, d3dmsg->Severity);
+ int msgl = IsEqualGUID(&dxgimsg->Producer, &DXGI_DEBUG_D3D11)
+ ? map_msg_severity_by_id(dxgimsg->ID, dxgimsg->Severity)
+ : map_msg_severity(dxgimsg->Severity);
+
if (mp_msg_test(ra->log, msgl)) {
if (!printed_header)
MP_INFO(ra, "%s:\n", msg);
printed_header = true;
- MP_MSG(ra, msgl, "%d: %.*s\n", (int)d3dmsg->ID,
- (int)d3dmsg->DescriptionByteLength, d3dmsg->pDescription);
- talloc_free(d3dmsg);
+ MP_MSG(ra, msgl, "%d: %.*s\n", (int)dxgimsg->ID,
+ (int)dxgimsg->DescriptionByteLength, dxgimsg->pDescription);
+ talloc_free(dxgimsg);
}
}
- ID3D11InfoQueue_ClearStoredMessages(p->iqueue);
+ IDXGIInfoQueue_ClearStoredMessages(p->iqueue, DXGI_DEBUG_ALL);
done:
talloc_free(talloc_ctx);
+#endif
}
static void destroy(struct ra *ra)
@@ -2237,16 +2248,18 @@ static void destroy(struct ra *ra)
}
SAFE_RELEASE(p->ctx);
+#if HAVE_DXGI_DEBUG
if (p->debug) {
// Report any leaked objects
debug_marker(ra, "after destroy");
- ID3D11Debug_ReportLiveDeviceObjects(p->debug, D3D11_RLDO_DETAIL);
+ IDXGIDebug_ReportLiveObjects(p->debug, DXGI_DEBUG_ALL, DXGI_DEBUG_RLO_DETAIL);
debug_marker(ra, "after leak check");
- ID3D11Debug_ReportLiveDeviceObjects(p->debug, D3D11_RLDO_SUMMARY);
+ IDXGIDebug_ReportLiveObjects(p->debug, DXGI_DEBUG_ALL, DXGI_DEBUG_RLO_SUMMARY);
debug_marker(ra, "after leak summary");
}
SAFE_RELEASE(p->debug);
SAFE_RELEASE(p->iqueue);
+#endif
talloc_free(ra);
}
@@ -2280,34 +2293,6 @@ void ra_d3d11_flush(struct ra *ra)
ID3D11DeviceContext_Flush(p->ctx);
}
-static void init_debug_layer(struct ra *ra)
-{
- struct ra_d3d11 *p = ra->priv;
- HRESULT hr;
-
- hr = ID3D11Device_QueryInterface(p->dev, &IID_ID3D11Debug,
- (void**)&p->debug);
- if (FAILED(hr)) {
- MP_ERR(ra, "Failed to get debug device: %s\n", mp_HRESULT_to_str(hr));
- return;
- }
-
- hr = ID3D11Device_QueryInterface(p->dev, &IID_ID3D11InfoQueue,
- (void**)&p->iqueue);
- if (FAILED(hr)) {
- MP_ERR(ra, "Failed to get info queue: %s\n", mp_HRESULT_to_str(hr));
- return;
- }
-
- // Store an unlimited amount of messages in the buffer. This is fine
- // because we flush stored messages regularly (in debug_marker.)
- ID3D11InfoQueue_SetMessageCountLimit(p->iqueue, -1);
-
- // Push empty filter to get everything
- D3D11_INFO_QUEUE_FILTER filter = {0};
- ID3D11InfoQueue_PushStorageFilter(p->iqueue, &filter);
-}
-
static struct dll_version get_dll_version(HMODULE dll)
{
void *ctx = talloc_new(NULL);
@@ -2466,8 +2451,10 @@ struct ra *ra_d3d11_create(ID3D11Device *dev, struct mp_log *log,
p->max_uavs = D3D11_PS_CS_UAV_REGISTER_COUNT;
}
+#if HAVE_DXGI_DEBUG
if (ID3D11Device_GetCreationFlags(p->dev) & D3D11_CREATE_DEVICE_DEBUG)
- init_debug_layer(ra);
+ mp_d3d11_get_debug_interfaces(ra->log, &p->debug, &p->iqueue);
+#endif
// Some level 9_x devices don't have timestamp queries
hr = ID3D11Device_CreateQuery(p->dev,
@@ -2481,9 +2468,11 @@ struct ra *ra_d3d11_create(ID3D11Device *dev, struct mp_log *log,
// https://msdn.microsoft.com/en-us/library/windows/desktop/ff476874.aspx
find_max_texture_dimension(ra);
+#if HAVE_DXGI_DEBUG
// Ignore any messages during find_max_texture_dimension
if (p->iqueue)
- ID3D11InfoQueue_ClearStoredMessages(p->iqueue);
+ IDXGIInfoQueue_ClearStoredMessages(p->iqueue, DXGI_DEBUG_ALL);
+#endif
MP_VERBOSE(ra, "Maximum Texture2D size: %dx%d\n", ra->max_texture_wh,
ra->max_texture_wh);