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-rw-r--r--video/out/d3d11/context.c235
1 files changed, 235 insertions, 0 deletions
diff --git a/video/out/d3d11/context.c b/video/out/d3d11/context.c
new file mode 100644
index 0000000000..018fd99934
--- /dev/null
+++ b/video/out/d3d11/context.c
@@ -0,0 +1,235 @@
+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "common/msg.h"
+#include "options/m_config.h"
+#include "osdep/windows_utils.h"
+
+#include "video/out/gpu/context.h"
+#include "video/out/gpu/d3d11_helpers.h"
+#include "video/out/gpu/spirv.h"
+#include "video/out/w32_common.h"
+#include "ra_d3d11.h"
+
+struct d3d11_opts {
+ int feature_level;
+ int warp;
+ int flip;
+ int sync_interval;
+};
+
+#define OPT_BASE_STRUCT struct d3d11_opts
+const struct m_sub_options d3d11_conf = {
+ .opts = (const struct m_option[]) {
+ OPT_CHOICE("d3d11-warp", warp, 0,
+ ({"auto", -1},
+ {"no", 0},
+ {"yes", 1})),
+ OPT_CHOICE("d3d11-feature-level", feature_level, 0,
+ ({"12_1", D3D_FEATURE_LEVEL_12_1},
+ {"12_0", D3D_FEATURE_LEVEL_12_0},
+ {"11_1", D3D_FEATURE_LEVEL_11_1},
+ {"11_0", D3D_FEATURE_LEVEL_11_0},
+ {"10_1", D3D_FEATURE_LEVEL_10_1},
+ {"10_0", D3D_FEATURE_LEVEL_10_0},
+ {"9_3", D3D_FEATURE_LEVEL_9_3},
+ {"9_2", D3D_FEATURE_LEVEL_9_2},
+ {"9_1", D3D_FEATURE_LEVEL_9_1})),
+ OPT_FLAG("d3d11-flip", flip, 0),
+ OPT_INTRANGE("d3d11-sync-interval", sync_interval, 0, 0, 4),
+ {0}
+ },
+ .defaults = &(const struct d3d11_opts) {
+ .feature_level = D3D_FEATURE_LEVEL_12_1,
+ .warp = -1,
+ .flip = 1,
+ .sync_interval = 1,
+ },
+ .size = sizeof(struct d3d11_opts)
+};
+
+struct priv {
+ struct d3d11_opts *opts;
+
+ struct ra_tex *backbuffer;
+ ID3D11Device *device;
+ IDXGISwapChain *swapchain;
+};
+
+static struct ra_tex *get_backbuffer(struct ra_ctx *ctx)
+{
+ struct priv *p = ctx->priv;
+ ID3D11Texture2D *backbuffer = NULL;
+ struct ra_tex *tex = NULL;
+ HRESULT hr;
+
+ hr = IDXGISwapChain_GetBuffer(p->swapchain, 0, &IID_ID3D11Texture2D,
+ (void**)&backbuffer);
+ if (FAILED(hr)) {
+ MP_ERR(ctx, "Couldn't get swapchain image\n");
+ goto done;
+ }
+
+ tex = ra_d3d11_wrap_tex(ctx->ra, (ID3D11Resource *)backbuffer);
+done:
+ SAFE_RELEASE(backbuffer);
+ return tex;
+}
+
+static bool resize(struct ra_ctx *ctx)
+{
+ struct priv *p = ctx->priv;
+ HRESULT hr;
+
+ ra_tex_free(ctx->ra, &p->backbuffer);
+
+ hr = IDXGISwapChain_ResizeBuffers(p->swapchain, 0, ctx->vo->dwidth,
+ ctx->vo->dheight, DXGI_FORMAT_UNKNOWN, 0);
+ if (FAILED(hr)) {
+ MP_FATAL(ctx, "Couldn't resize swapchain: %s\n", mp_HRESULT_to_str(hr));
+ return false;
+ }
+
+ p->backbuffer = get_backbuffer(ctx);
+
+ return true;
+}
+
+static bool d3d11_reconfig(struct ra_ctx *ctx)
+{
+ vo_w32_config(ctx->vo);
+ return resize(ctx);
+}
+
+static int d3d11_color_depth(struct ra_swapchain *sw)
+{
+ return 8;
+}
+
+static bool d3d11_start_frame(struct ra_swapchain *sw, struct ra_fbo *out_fbo)
+{
+ struct priv *p = sw->priv;
+ *out_fbo = (struct ra_fbo) {
+ .tex = p->backbuffer,
+ .flip = false,
+ };
+ return true;
+}
+
+static bool d3d11_submit_frame(struct ra_swapchain *sw,
+ const struct vo_frame *frame)
+{
+ ra_d3d11_flush(sw->ctx->ra);
+ return true;
+}
+
+static void d3d11_swap_buffers(struct ra_swapchain *sw)
+{
+ struct priv *p = sw->priv;
+ IDXGISwapChain_Present(p->swapchain, p->opts->sync_interval, 0);
+}
+
+static int d3d11_control(struct ra_ctx *ctx, int *events, int request, void *arg)
+{
+ int ret = vo_w32_control(ctx->vo, events, request, arg);
+ if (*events & VO_EVENT_RESIZE) {
+ if (!resize(ctx))
+ return VO_ERROR;
+ }
+ return ret;
+}
+
+static void d3d11_uninit(struct ra_ctx *ctx)
+{
+ struct priv *p = ctx->priv;
+
+ ra_tex_free(ctx->ra, &p->backbuffer);
+ SAFE_RELEASE(p->swapchain);
+ vo_w32_uninit(ctx->vo);
+ SAFE_RELEASE(p->device);
+
+ // Destory the RA last to prevent objects we hold from showing up in D3D's
+ // leak checker
+ ctx->ra->fns->destroy(ctx->ra);
+}
+
+static const struct ra_swapchain_fns d3d11_swapchain = {
+ .color_depth = d3d11_color_depth,
+ .start_frame = d3d11_start_frame,
+ .submit_frame = d3d11_submit_frame,
+ .swap_buffers = d3d11_swap_buffers,
+};
+
+static bool d3d11_init(struct ra_ctx *ctx)
+{
+ struct priv *p = ctx->priv = talloc_zero(ctx, struct priv);
+ p->opts = mp_get_config_group(ctx, ctx->global, &d3d11_conf);
+
+ struct ra_swapchain *sw = ctx->swapchain = talloc_zero(ctx, struct ra_swapchain);
+ sw->priv = p;
+ sw->ctx = ctx;
+ sw->fns = &d3d11_swapchain;
+
+ struct d3d11_device_opts dopts = {
+ .debug = ctx->opts.debug,
+ .allow_warp = p->opts->warp != 0,
+ .force_warp = p->opts->warp == 1,
+ .max_feature_level = p->opts->feature_level,
+ .max_frame_latency = ctx->opts.swapchain_depth,
+ };
+ if (!mp_d3d11_create_present_device(ctx->log, &dopts, &p->device))
+ goto error;
+
+ if (!spirv_compiler_init(ctx))
+ goto error;
+ ctx->ra = ra_d3d11_create(p->device, ctx->log, ctx->spirv);
+ if (!ctx->ra)
+ goto error;
+
+ if (!vo_w32_init(ctx->vo))
+ goto error;
+
+ struct d3d11_swapchain_opts scopts = {
+ .window = vo_w32_hwnd(ctx->vo),
+ .width = ctx->vo->dwidth,
+ .height = ctx->vo->dheight,
+ .flip = p->opts->flip,
+ // Add one frame for the backbuffer and one frame of "slack" to reduce
+ // contention with the window manager when acquiring the backbuffer
+ .length = ctx->opts.swapchain_depth + 2,
+ .usage = DXGI_USAGE_RENDER_TARGET_OUTPUT,
+ };
+ if (!mp_d3d11_create_swapchain(p->device, ctx->log, &scopts, &p->swapchain))
+ goto error;
+
+ p->backbuffer = get_backbuffer(ctx);
+
+ return true;
+
+error:
+ d3d11_uninit(ctx);
+ return false;
+}
+
+const struct ra_ctx_fns ra_ctx_d3d11 = {
+ .type = "d3d11",
+ .name = "d3d11",
+ .reconfig = d3d11_reconfig,
+ .control = d3d11_control,
+ .init = d3d11_init,
+ .uninit = d3d11_uninit,
+};