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-rw-r--r--video/decode/d3d.c241
1 files changed, 241 insertions, 0 deletions
diff --git a/video/decode/d3d.c b/video/decode/d3d.c
new file mode 100644
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--- /dev/null
+++ b/video/decode/d3d.c
@@ -0,0 +1,241 @@
+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <libavcodec/avcodec.h>
+
+#include "lavc.h"
+#include "common/common.h"
+#include "common/av_common.h"
+#include "video/fmt-conversion.h"
+#include "video/mp_image.h"
+#include "osdep/windows_utils.h"
+
+#include "d3d.h"
+
+// define all the GUIDs used directly here, to avoid problems with inconsistent
+// dxva2api.h versions in mingw-w64 and different MSVC version
+#include <initguid.h>
+DEFINE_GUID(DXVA2_ModeMPEG2_VLD, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9);
+DEFINE_GUID(DXVA2_ModeMPEG2and1_VLD, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60);
+
+DEFINE_GUID(DXVA2_ModeH264_E, 0x1b81be68, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
+DEFINE_GUID(DXVA2_ModeH264_F, 0x1b81be69, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
+DEFINE_GUID(DXVA_ModeH264_VLD_WithFMOASO_NoFGT, 0xd5f04ff9, 0x3418, 0x45d8, 0x95, 0x61, 0x32, 0xa7, 0x6a, 0xae, 0x2d, 0xdd);
+DEFINE_GUID(DXVA_Intel_H264_NoFGT_ClearVideo, 0x604F8E68, 0x4951, 0x4c54, 0x88, 0xFE, 0xAB, 0xD2, 0x5C, 0x15, 0xB3, 0xD6);
+DEFINE_GUID(DXVA_ModeH264_VLD_NoFGT_Flash, 0x4245F676, 0x2BBC, 0x4166, 0xa0, 0xBB, 0x54, 0xE7, 0xB8, 0x49, 0xC3, 0x80);
+
+DEFINE_GUID(DXVA2_ModeVC1_D, 0x1b81beA3, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
+DEFINE_GUID(DXVA2_ModeVC1_D2010, 0x1b81beA4, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5); // August 2010 update
+
+DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main, 0x5b11d51b, 0x2f4c, 0x4452, 0xbc, 0xc3, 0x09, 0xf2, 0xa1, 0x16, 0x0c, 0xc0);
+DEFINE_GUID(DXVA2_ModeHEVC_VLD_Main10, 0x107af0e0, 0xef1a, 0x4d19, 0xab, 0xa8, 0x67, 0xa1, 0x63, 0x07, 0x3d, 0x13);
+
+DEFINE_GUID(DXVA2_ModeVP9_VLD_Profile0, 0x463707f8, 0xa1d0, 0x4585, 0x87, 0x6d, 0x83, 0xaa, 0x6d, 0x60, 0xb8, 0x9e);
+
+DEFINE_GUID(DXVA2_NoEncrypt, 0x1b81beD0, 0xa0c7, 0x11d3, 0xb9, 0x84, 0x00, 0xc0, 0x4f, 0x2e, 0x73, 0xc5);
+
+static const int PROF_MPEG2_SIMPLE[] = {FF_PROFILE_MPEG2_SIMPLE, 0};
+static const int PROF_MPEG2_MAIN[] = {FF_PROFILE_MPEG2_SIMPLE,
+ FF_PROFILE_MPEG2_MAIN, 0};
+static const int PROF_H264_HIGH[] = {FF_PROFILE_H264_CONSTRAINED_BASELINE,
+ FF_PROFILE_H264_MAIN,
+ FF_PROFILE_H264_HIGH, 0};
+static const int PROF_HEVC_MAIN[] = {FF_PROFILE_HEVC_MAIN, 0};
+static const int PROF_HEVC_MAIN10[] = {FF_PROFILE_HEVC_MAIN,
+ FF_PROFILE_HEVC_MAIN_10, 0};
+
+struct d3dva_mode {
+ const GUID *guid;
+ const char *name;
+ enum AVCodecID codec;
+ const int *profiles; // NULL or ends with 0
+};
+
+#define MODE2(id) &MP_CONCAT(DXVA2_Mode, id), # id
+#define MODE(id) &MP_CONCAT(DXVA_, id), # id
+// Prefered modes must come first
+static const struct d3dva_mode d3dva_modes[] = {
+ // MPEG-1/2
+ {MODE2(MPEG2_VLD), AV_CODEC_ID_MPEG2VIDEO, PROF_MPEG2_SIMPLE},
+ {MODE2(MPEG2and1_VLD), AV_CODEC_ID_MPEG2VIDEO, PROF_MPEG2_MAIN},
+ {MODE2(MPEG2and1_VLD), AV_CODEC_ID_MPEG1VIDEO},
+
+ // H.264
+ {MODE2(H264_F), AV_CODEC_ID_H264, PROF_H264_HIGH},
+ {MODE (Intel_H264_NoFGT_ClearVideo), AV_CODEC_ID_H264, PROF_H264_HIGH},
+ {MODE2(H264_E), AV_CODEC_ID_H264, PROF_H264_HIGH},
+ {MODE (ModeH264_VLD_WithFMOASO_NoFGT), AV_CODEC_ID_H264, PROF_H264_HIGH},
+ {MODE (ModeH264_VLD_NoFGT_Flash), AV_CODEC_ID_H264, PROF_H264_HIGH},
+
+ // VC-1 / WMV3
+ {MODE2(VC1_D), AV_CODEC_ID_VC1},
+ {MODE2(VC1_D), AV_CODEC_ID_WMV3},
+ {MODE2(VC1_D2010), AV_CODEC_ID_VC1},
+ {MODE2(VC1_D2010), AV_CODEC_ID_WMV3},
+
+ // HEVC
+ {MODE2(HEVC_VLD_Main), AV_CODEC_ID_HEVC, PROF_HEVC_MAIN},
+ {MODE2(HEVC_VLD_Main10), AV_CODEC_ID_HEVC, PROF_HEVC_MAIN10},
+
+ // VP9
+ {MODE2(VP9_VLD_Profile0), AV_CODEC_ID_VP9},
+};
+#undef MODE
+#undef MODE2
+
+int d3d_probe_codec(const char *decoder)
+{
+ enum AVCodecID codec = mp_codec_to_av_codec_id(decoder);
+ for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) {
+ const struct d3dva_mode *mode = &d3dva_modes[i];
+ if (mode->codec == codec)
+ return 0;
+ }
+ return HWDEC_ERR_NO_CODEC;
+}
+
+static bool profile_compatible(const struct d3dva_mode *mode, int profile)
+{
+ if (!mode->profiles)
+ return true;
+
+ for (int i = 0; mode->profiles[i]; i++){
+ if(mode->profiles[i] == profile)
+ return true;
+ }
+ return false;
+}
+
+static bool mode_supported(const struct d3dva_mode *mode,
+ const GUID *device_modes, UINT n_modes)
+{
+ for (int i = 0; i < n_modes; i++) {
+ if (IsEqualGUID(mode->guid, &device_modes[i]))
+ return true;
+ }
+ return false;
+}
+
+struct d3d_decoder_fmt d3d_select_decoder_mode(
+ struct lavc_ctx *s, const GUID *device_guids, UINT n_guids,
+ DWORD (*get_dxfmt_cb)(struct lavc_ctx *s, const GUID *guid, int depth))
+{
+ struct d3d_decoder_fmt fmt = {
+ .guid = &GUID_NULL,
+ .mpfmt_decoded = IMGFMT_NONE,
+ .dxfmt_decoded = 0,
+ };
+
+ // this has the right bit-depth, but is unfortunately not the native format
+ int sw_img_fmt = pixfmt2imgfmt(s->avctx->sw_pix_fmt);
+ if (sw_img_fmt == IMGFMT_NONE)
+ return fmt;
+
+ int depth = IMGFMT_RGB_DEPTH(sw_img_fmt);
+ int p010 = mp_imgfmt_find(1, 1, 2, 10, MP_IMGFLAG_YUV_NV);
+ int mpfmt_decoded = depth <= 8 ? IMGFMT_NV12 : p010;
+
+ for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) {
+ const struct d3dva_mode *mode = &d3dva_modes[i];
+ if (mode->codec == s->avctx->codec_id &&
+ profile_compatible(mode, s->avctx->profile) &&
+ mode_supported(mode, device_guids, n_guids)) {
+
+ DWORD dxfmt_decoded = get_dxfmt_cb(s, mode->guid, depth);
+ if (dxfmt_decoded) {
+ fmt.guid = mode->guid;
+ fmt.mpfmt_decoded = mpfmt_decoded;
+ fmt.dxfmt_decoded = dxfmt_decoded;
+ return fmt;
+ }
+ }
+ }
+ return fmt;
+}
+
+char *d3d_decoder_guid_to_desc_buf(char *buf, size_t buf_size,
+ const GUID *mode_guid)
+{
+ const char *name = "<unknown>";
+ for (int i = 0; i < MP_ARRAY_SIZE(d3dva_modes); i++) {
+ const struct d3dva_mode *mode = &d3dva_modes[i];
+ if (IsEqualGUID(mode->guid, mode_guid)) {
+ name = mode->name;
+ break;
+ }
+ }
+ snprintf(buf, buf_size, "%s %s", mp_GUID_to_str(mode_guid), name);
+ return buf;
+}
+
+void d3d_surface_align(struct lavc_ctx *s, int *w, int *h)
+{
+ int alignment = 16;
+ switch (s->avctx->codec_id) {
+ // decoding MPEG-2 requires additional alignment on some Intel GPUs, but it
+ // causes issues for H.264 on certain AMD GPUs.....
+ case AV_CODEC_ID_MPEG2VIDEO:
+ alignment = 32;
+ break;
+ // the HEVC DXVA2 spec asks for 128 pixel aligned surfaces to ensure
+ // all coding features have enough room to work with
+ case AV_CODEC_ID_HEVC:
+ alignment = 128;
+ break;
+ }
+ *w = FFALIGN(*w, alignment);
+ *h = FFALIGN(*h, alignment);
+}
+
+unsigned d3d_decoder_config_score(struct lavc_ctx *s,
+ GUID *guidConfigBitstreamEncryption,
+ UINT ConfigBitstreamRaw)
+{
+ unsigned score = 0;
+ if (ConfigBitstreamRaw == 1) {
+ score = 1;
+ } else if (s->avctx->codec_id == AV_CODEC_ID_H264
+ && ConfigBitstreamRaw == 2) {
+ score = 2;
+ } else {
+ return 0;
+ }
+
+ if (IsEqualGUID(guidConfigBitstreamEncryption, &DXVA2_NoEncrypt))
+ score += 16;
+
+ return score;
+}
+
+BOOL is_clearvideo(const GUID *mode_guid)
+{
+ return IsEqualGUID(mode_guid, &DXVA_Intel_H264_NoFGT_ClearVideo);
+}
+
+void copy_nv12(struct mp_image *dest, uint8_t *src_bits,
+ unsigned src_pitch, unsigned surf_height)
+{
+ struct mp_image buf = {0};
+ mp_image_setfmt(&buf, dest->imgfmt);
+ mp_image_set_size(&buf, dest->w, dest->h);
+
+ buf.planes[0] = src_bits;
+ buf.stride[0] = src_pitch;
+ buf.planes[1] = src_bits + src_pitch * surf_height;
+ buf.stride[1] = src_pitch;
+ mp_image_copy_gpu(dest, &buf);
+}