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-rw-r--r--mplayer.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/mplayer.c b/mplayer.c
index 975529d163..30d85d73d9 100644
--- a/mplayer.c
+++ b/mplayer.c
@@ -469,7 +469,17 @@ static int libmpdemux_was_interrupted(int eof) {
return eof;
}
-int main(int argc,char* argv[], char *envp[]){
+/*
+ * In Mac OS X the SDL-lib is built upon Cocoa. The easiest way to
+ * make it all work is to use the builtin SDL-bootstrap code, which
+ * will be done automatically by replacing our main() if we include SDL.h.
+ */
+#if defined(SYS_DARWIN) && defined(HAVE_SDL)
+#include <SDL.h>
+#endif
+
+int main(int argc,char* argv[]){
+
static demux_stream_t *d_audio=NULL;
@@ -564,7 +574,7 @@ int gui_no_filename=0;
if ( use_gui ) cfg_read();
#endif
- if(m_config_parse_command_line(mconfig, argc, argv, envp) < 0) exit(1); // error parsing cmdline
+ if(m_config_parse_command_line(mconfig, argc, argv) < 0) exit(1); // error parsing cmdline
playtree = play_tree_cleanup(playtree);
if(playtree) {