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-rw-r--r--libvo/w32_common.c157
1 files changed, 109 insertions, 48 deletions
diff --git a/libvo/w32_common.c b/libvo/w32_common.c
index 475327ce5c..a1565efde0 100644
--- a/libvo/w32_common.c
+++ b/libvo/w32_common.c
@@ -18,6 +18,7 @@
#include <stdio.h>
#include <limits.h>
+#include <assert.h>
#include <windows.h>
#include <windowsx.h>
@@ -47,12 +48,21 @@ static const char classname[] = "MPlayer - The Movie Player";
int vo_vm = 0;
static int depthonscreen;
-// last non-fullscreen extends
+// last non-fullscreen extends (updated only on fullscreen or on initialization)
static int prev_width;
static int prev_height;
static int prev_x;
static int prev_y;
+// whether the window position and size were intialized
+static bool window_bounds_initialized;
+
+static bool current_fs;
+
+static int window_x;
+static int window_y;
+
+// video size
static uint32_t o_dwidth;
static uint32_t o_dheight;
@@ -107,14 +117,17 @@ static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM l
p.x = 0;
p.y = 0;
ClientToScreen(vo_window, &p);
- vo_dx = p.x;
- vo_dy = p.y;
+ vo_dx = window_x = p.x;
+ vo_dy = window_y = p.y;
+ mp_msg(MSGT_VO, MSGL_V, "[vo] move window: %d:%d\n", vo_dx, vo_dy);
break;
case WM_SIZE:
event_flags |= VO_EVENT_RESIZE;
GetClientRect(vo_window, &r);
vo_dwidth = r.right;
vo_dheight = r.bottom;
+ mp_msg(MSGT_VO, MSGL_V, "[vo] resize window: %d:%d\n",
+ vo_dwidth, vo_dheight);
break;
case WM_WINDOWPOSCHANGING:
if (vo_keepaspect && !vo_fs && WinID < 0) {
@@ -230,8 +243,8 @@ int vo_w32_check_events(void) {
}
p.x = 0; p.y = 0;
ClientToScreen(vo_window, &p);
- if (p.x != vo_dx || p.y != vo_dy) {
- vo_dx = p.x; vo_dy = p.y;
+ if (p.x != window_x || p.y != window_y) {
+ window_x = p.x; window_y = p.y;
event_flags |= VO_EVENT_MOVE;
}
res = GetClientRect(WIN_ID_TO_HWND(WinID), &r);
@@ -348,19 +361,30 @@ static void changeMode(void) {
static void resetMode(void) {
if (vo_vm)
- ChangeDisplaySettings(0, 0);
+ ChangeDisplaySettings(0, 0);
}
-static int createRenderingContext(void) {
+// Update the window position, size, and border style from vo_* values.
+static int reinit_window_state(void) {
+ const LONG NO_FRAME = WS_POPUP;
+ const LONG FRAME = WS_OVERLAPPEDWINDOW | WS_SIZEBOX;
HWND layer = HWND_NOTOPMOST;
RECT r;
- int style = (vo_border && !vo_fs) ?
- (WS_OVERLAPPEDWINDOW | WS_SIZEBOX) : WS_POPUP;
if (WinID >= 0)
return 1;
- if (vo_fs || vo_ontop) layer = HWND_TOPMOST;
+ bool toggle_fs = current_fs != vo_fs;
+ current_fs = vo_fs;
+
+ LONG style = GetWindowLong(vo_window, GWL_STYLE);
+ style &= ~(NO_FRAME | FRAME);
+ style |= (vo_border && !vo_fs) ? FRAME : NO_FRAME;
+
+ if (vo_fs || vo_ontop)
+ layer = HWND_TOPMOST;
+
+ // xxx not sure if this can trigger any unwanted messages (WM_MOVE/WM_SIZE)
if (vo_fs) {
changeMode();
while (ShowCursor(0) >= 0) /**/ ;
@@ -369,37 +393,53 @@ static int createRenderingContext(void) {
while (ShowCursor(1) < 0) /**/ ;
}
updateScreenProperties();
- ShowWindow(vo_window, SW_HIDE);
- SetWindowLong(vo_window, GWL_STYLE, style);
+
if (vo_fs) {
- prev_width = vo_dwidth;
- prev_height = vo_dheight;
- prev_x = vo_dx;
- prev_y = vo_dy;
+ // Save window position and size when switching to fullscreen.
+ if (toggle_fs) {
+ prev_width = vo_dwidth;
+ prev_height = vo_dheight;
+ prev_x = window_x;
+ prev_y = window_y;
+ mp_msg(MSGT_VO, MSGL_V, "[vo] save window bounds: %d:%d:%d:%d\n",
+ prev_x, prev_y, prev_width, prev_height);
+ }
vo_dwidth = vo_screenwidth;
vo_dheight = vo_screenheight;
- vo_dx = xinerama_x;
- vo_dy = xinerama_y;
+ window_x = xinerama_x;
+ window_y = xinerama_y;
} else {
- // make sure there are no "stale" resize events
- // that would set vo_d* to wrong values
- vo_w32_check_events();
- vo_dwidth = prev_width;
- vo_dheight = prev_height;
- vo_dx = prev_x;
- vo_dy = prev_y;
- // HACK around what probably is a windows focus bug:
- // when pressing 'f' on the console, then 'f' again to
- // return to windowed mode, any input into the video
- // window is lost forever.
- SetFocus(vo_window);
+ if (toggle_fs) {
+ // Restore window position and size when switching from fullscreen.
+ mp_msg(MSGT_VO, MSGL_V, "[vo] restore window bounds: %d:%d:%d:%d\n",
+ prev_x, prev_y, prev_width, prev_height);
+ vo_dwidth = prev_width;
+ vo_dheight = prev_height;
+ window_x = prev_x;
+ window_y = prev_y;
+ }
}
- r.left = vo_dx;
+
+ r.left = window_x;
r.right = r.left + vo_dwidth;
- r.top = vo_dy;
+ r.top = window_y;
r.bottom = r.top + vo_dheight;
AdjustWindowRect(&r, style, 0);
- SetWindowPos(vo_window, layer, r.left, r.top, r.right - r.left, r.bottom - r.top, SWP_SHOWWINDOW);
+
+ mp_msg(MSGT_VO, MSGL_V, "[vo] reset window bounds: %ld:%ld:%ld:%ld\n",
+ r.left, r.top, r.right - r.left, r.bottom - r.top);
+
+ SetWindowLong(vo_window, GWL_STYLE, style);
+ SetWindowPos(vo_window, layer, r.left, r.top, r.right - r.left,
+ r.bottom - r.top, SWP_FRAMECHANGED);
+ // For some reason, moving SWP_SHOWWINDOW to a second call works better
+ // with wine: returning from fullscreen doesn't cause a bogus resize to
+ // screen size.
+ // It's not needed on Windows XP or wine with a virtual desktop.
+ // It doesn't seem to have any negative effects.
+ SetWindowPos(vo_window, NULL, 0, 0, 0, 0,
+ SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW);
+
return 1;
}
@@ -409,10 +449,6 @@ static int createRenderingContext(void) {
* This function should be called in libvo's "config" callback.
* It configures a window and shows it on the screen.
*
- * Global libvo variables changed:
- * vo_fs
- * vo_vm
- *
* \return 1 - Success, 0 - Failure
*/
int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) {
@@ -442,21 +478,45 @@ int vo_w32_config(uint32_t width, uint32_t height, uint32_t flags) {
// we already have a fully initialized window, so nothing needs to be done
if (flags & VOFLAG_HIDDEN)
return 1;
- // store original size for videomode switching
+
+ bool reset_size = !(o_dwidth == width && o_dheight == height);
+
o_dwidth = width;
o_dheight = height;
+ // the desired size is ignored in wid mode, it always matches the window size.
if (WinID < 0) {
- // the desired size is ignored in wid mode, it always matches the window size.
- prev_width = vo_dwidth = width;
- prev_height = vo_dheight = height;
- prev_x = vo_dx;
- prev_y = vo_dy;
+ if (window_bounds_initialized) {
+ // restore vo_dwidth/vo_dheight, which are reset against our will
+ // in vo_config()
+ RECT r;
+ GetClientRect(vo_window, &r);
+ vo_dwidth = r.right;
+ vo_dheight = r.bottom;
+ // restore these as well, xxx change vo_directx instead to query
+ // the window bounds instead of using this
+ vo_dx = window_x;
+ vo_dy = window_y;
+ } else {
+ // first vo_config call; vo_config() will always set vo_dx/dy so
+ // that the window is centered on the screen, and this is the only
+ // time we actually want to use vo_dy/dy (this is not sane, and
+ // video_out.h should provide a function to query the initial
+ // window position instead)
+ window_bounds_initialized = true;
+ reset_size = true;
+ window_x = prev_x = vo_dx;
+ window_y = prev_y = vo_dy;
+ }
+ if (reset_size) {
+ prev_width = vo_dwidth = width;
+ prev_height = vo_dheight = height;
+ }
}
vo_fs = flags & VOFLAG_FULLSCREEN;
vo_vm = flags & VOFLAG_MODESWITCHING;
- return createRenderingContext();
+ return reinit_window_state();
}
/**
@@ -505,7 +565,7 @@ int vo_w32_init(void) {
mplayerIcon = LoadIcon(0, IDI_APPLICATION);
{
- WNDCLASSEX wcex = { sizeof wcex, CS_OWNDC | CS_DBLCLKS, WndProc, 0, 0, hInstance, mplayerIcon, LoadCursor(0, IDC_ARROW), NULL, 0, classname, mplayerIcon };
+ WNDCLASSEX wcex = { sizeof wcex, CS_OWNDC | CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW, WndProc, 0, 0, hInstance, mplayerIcon, LoadCursor(0, IDC_ARROW), NULL, 0, classname, mplayerIcon };
if (!RegisterClassEx(&wcex)) {
mp_msg(MSGT_VO, MSGL_ERR, "vo: win32: unable to register window class!\n");
@@ -569,7 +629,7 @@ int vo_w32_init(void) {
void vo_w32_fullscreen(void) {
vo_fs = !vo_fs;
- createRenderingContext();
+ reinit_window_state();
}
/**
@@ -582,7 +642,7 @@ void vo_w32_fullscreen(void) {
*/
void vo_w32_border(void) {
vo_border = !vo_border;
- createRenderingContext();
+ reinit_window_state();
}
/**
@@ -597,7 +657,7 @@ void vo_w32_ontop( void )
{
vo_ontop = !vo_ontop;
if (!vo_fs) {
- createRenderingContext();
+ reinit_window_state();
}
}
@@ -618,6 +678,7 @@ void vo_w32_uninit(void) {
DestroyWindow(vo_window);
vo_window = 0;
UnregisterClass(classname, 0);
+ o_dwidth = o_dheight = 0;
}
/**