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-rw-r--r--gui/win32/widgetrender.c351
1 files changed, 351 insertions, 0 deletions
diff --git a/gui/win32/widgetrender.c b/gui/win32/widgetrender.c
new file mode 100644
index 0000000000..ae4f69b54e
--- /dev/null
+++ b/gui/win32/widgetrender.c
@@ -0,0 +1,351 @@
+/*
+ MPlayer Gui for win32
+ Copyright (c) 2003 Sascha Sommer <saschasommer@freenet.de>
+ Copyright (c) 2006 Erik Augustson <erik_27can@yahoo.com>
+ Copyright (c) 2006 Gianluigi Tiesi <sherpya@netfarm.it>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02111-1307 USA
+*/
+
+#include <stdio.h>
+#include <ctype.h>
+#include <windows.h>
+#include <interface.h>
+#include "gui.h"
+
+extern char *codecname;
+#define MAX_LABELSIZE 250
+
+static void render(int bitsperpixel, image *dst, image *src, int x, int y, int sx, int sy, int sw, int sh, int transparent)
+{
+ int i;
+ int bpp = bitsperpixel / 8;
+ int offset = (dst->width * bpp * y) + (x * bpp);
+ int soffset = (src->width * bpp * sy) + (sx * bpp);
+
+ for(i=0; i<sh; i++)
+ {
+ int c;
+ for(c=0; c < (sw * bpp); c += bpp)
+ {
+ if(bpp == 2)
+ {
+ if(!transparent || (((src->data + soffset + (i * src->width * bpp) + c)[0] != 0x1f)
+ && ((src->data + soffset + (i * src->width * bpp) + c)[1] != 0x7c)))
+ memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp);
+ }
+ else if(bpp > 2)
+ {
+ if(!transparent || *((unsigned int *) (src->data + soffset + (i * src->width * bpp) + c)) != 0x00ff00ff)
+ memcpy(dst->data + offset + c, src->data + soffset + (i * src->width * bpp) + c, bpp);
+ }
+ }
+ offset += (dst->width * bpp);
+ }
+}
+
+static image *find_background(skin_t *skin, widget *item)
+{
+ unsigned int i;
+ for (i=0; i < skin->windowcount; i++)
+ if(skin->windows[i]->type == item->window)
+ return skin->windows[i]->base->bitmap[0];
+ return NULL;
+}
+
+/******************************************************************/
+/* FONT related functions */
+/******************************************************************/
+
+/* returns the pos of s2 inside s1 or -1 if s1 doesn't contain s2 */
+static int strpos(char *s1, const char* s2)
+{
+ unsigned int i, x;
+ for (i=0; i < strlen(s1); i++)
+ {
+ if(s1[i] == s2[0])
+ {
+ if(strlen(s1 + i) >= strlen(s2))
+ {
+ for (x=0; x <strlen(s2); x++)
+ if(s1[i + x] != s2[x]) break;
+ if(x == strlen(s2)) return i;
+ }
+ }
+ }
+ return -1;
+}
+
+/* replaces all occurences of what in dest with format */
+static void stringreplace(char *dest, const char *what, const char *format, ... )
+{
+ char tmp[MAX_LABELSIZE];
+ int offset=0;
+ va_list va;
+ va_start(va, format);
+ vsnprintf(tmp, MAX_LABELSIZE, format, va);
+ va_end(va);
+ /* no search string == replace the entire string */
+ if(!what)
+ {
+ memcpy(dest, tmp, strlen(tmp));
+ dest[strlen(tmp)] = 0;
+ return;
+ }
+ while((offset = strpos(dest, what)) != -1)
+ {
+ memmove(dest + offset + strlen(tmp), dest + offset + strlen(what), strlen(dest + offset + strlen(what)) + 1);
+ memcpy(dest + offset, tmp, strlen(tmp));
+ }
+}
+
+/* replaces the chars with special meaning with the associated data from the player info struct */
+static char *generatetextfromlabel(widget *item)
+{
+ char *text = malloc(MAX_LABELSIZE);
+ char tmp[MAX_LABELSIZE];
+ unsigned int i;
+ if(!item)
+ {
+ free(text);
+ return NULL;
+ }
+ strcpy(text, item->label);
+ if(item->type == tySlabel) return text;
+ stringreplace(text, "$1", "%.2i:%.2i:%.2i", guiIntfStruct.TimeSec / 3600,
+ (guiIntfStruct.TimeSec / 60) % 60, guiIntfStruct.TimeSec % 60);
+ stringreplace(text, "$2", "%.4i:%.2i", guiIntfStruct.TimeSec / 60, guiIntfStruct.TimeSec % 60);
+ stringreplace(text, "$3", "%.2i", guiIntfStruct.TimeSec / 3600);
+ stringreplace(text, "$4", "%.2i", (guiIntfStruct.TimeSec / 60) % 60);
+ stringreplace(text, "$5", "%.2i", guiIntfStruct.TimeSec % 60);
+ stringreplace(text, "$6", "%.2i:%.2i:%.2i", guiIntfStruct.LengthInSec / 3600,
+ (guiIntfStruct.LengthInSec / 60) % 60, guiIntfStruct.LengthInSec % 60);
+ stringreplace(text, "$7", "%.4i:%.2i", guiIntfStruct.LengthInSec / 60, guiIntfStruct.LengthInSec % 60);
+ stringreplace(text, "$8", "%i:%.2i:%.2i", guiIntfStruct.TimeSec / 3600,
+ (guiIntfStruct.TimeSec / 60) % 60, guiIntfStruct.TimeSec % 60);
+ stringreplace(text, "$v", "%3.2f", guiIntfStruct.Volume);
+ stringreplace(text, "$V", "%3.1f", guiIntfStruct.Volume);
+ stringreplace(text, "$b", "%3.2f", guiIntfStruct.Balance);
+ stringreplace(text, "$B", "%3.1f", guiIntfStruct.Balance);
+ stringreplace(text, "$t", "%.2i", guiIntfStruct.Track);
+ stringreplace(text, "$o", "%s", guiIntfStruct.Filename);
+ stringreplace(text, "$x", "%i", guiIntfStruct.MovieWidth);
+ stringreplace(text, "$y", "%i", guiIntfStruct.MovieHeight);
+ stringreplace(text, "$C", "%s", guiIntfStruct.sh_video ? codecname : "");
+ stringreplace(text, "$$", "$");
+
+ if(!strcmp(text, "$p") || !strcmp(text, "$s") || !strcmp(text, "$e"))
+ {
+ if(guiIntfStruct.Playing == 0) stringreplace(text, NULL, "s");
+ else if(guiIntfStruct.Playing == 1) stringreplace(text, NULL, "p");
+ else if(guiIntfStruct.Playing == 2) stringreplace(text, NULL, "e");
+ }
+
+ if(guiIntfStruct.AudioType == 0) stringreplace(text, "$a", "n");
+ else if(guiIntfStruct.AudioType == 1) stringreplace(text, "$a", "m");
+ else stringreplace(text, "$a", "t");
+
+ if(guiIntfStruct.StreamType == 0)
+ stringreplace(text, "$T", "f");
+#ifdef USE_DVDREAD
+ else if(guiIntfStruct.StreamType == STREAMTYPE_DVD || guiIntfStruct.StreamType == STREAMTYPE_DVDNAV)
+ stringreplace(text, "$T", "d");
+#endif
+ else stringreplace(text, "$T", "u");
+
+ if(guiIntfStruct.Filename)
+ {
+ for (i=0; i<strlen(guiIntfStruct.Filename); i++)
+ tmp[i] = tolower(guiIntfStruct.Filename[i]);
+ stringreplace(text, "$f", tmp);
+
+ for (i=0; i<strlen(guiIntfStruct.Filename); i++)
+ tmp[i] = toupper(guiIntfStruct.Filename[i]);
+ stringreplace(text, "$F", tmp);
+ }
+
+ return text;
+}
+
+/* cuts text to buflen scrolling from right to left */
+static void scrolltext(char *text, unsigned int buflen, float *value)
+{
+ char *buffer = (char *) malloc(buflen + 1);
+ unsigned int x,i;
+ if(*value < buflen) x = 0;
+ else x = *value - buflen;
+ memset(buffer, ' ', buflen);
+ for (i = (*value>=buflen) ? 0 : buflen - *value; i<buflen; i++)
+ {
+ if(x < strlen(text))
+ buffer[i] = text[x];
+ x++;
+ }
+ buffer[buflen] = 0;
+ *value += 1.0f;
+ if(*value >= strlen(text) + buflen) *value = 0.0f;
+ strcpy(text, buffer);
+ free(buffer);
+}
+
+/* updates all dlabels and slabels */
+void renderinfobox(skin_t *skin, window_priv_t *priv)
+{
+ unsigned int i;
+ if (!priv) return;
+
+ /* repaint the area behind the text*/
+ /* we have to do this for all labels here, because they may overlap in buggy skins ;( */
+
+ for (i=0; i<skin->widgetcount; i++)
+ if((skin->widgets[i]->type == tyDlabel) || (skin->widgets[i]->type == tySlabel))
+ {
+ if(skin->widgets[i]->window == priv->type)
+ render(skin->desktopbpp,
+ &priv->img,
+ find_background(skin, skin->widgets[i]),
+ skin->widgets[i]->x,
+ skin->widgets[i]->y,
+ skin->widgets[i]->x,
+ skin->widgets[i]->y,
+ skin->widgets[i]->length,
+ skin->widgets[i]->font->chars[0]->height,
+ 1);
+ }
+
+ /* load all slabels and dlabels */
+ for (i=0; i<skin->widgetcount; i++)
+ {
+ widget *item = skin->widgets[i];
+ if(item->window != priv->type) continue;
+ if((i == skin->widgetcount) || (item->type == tyDlabel) || (item->type == tySlabel))
+ {
+ char *text = generatetextfromlabel(item);
+ unsigned int current, c;
+ int offset = 0;
+ unsigned int textlen;
+ if(!text) continue;
+ textlen = strlen(text);
+
+ /* render(win, win->background, gui->skin->widgets[i]->x, gui->skin->widgets[i]->y,
+ gui->skin->widgets[i]->x, gui->skin->widgets[i]->y,
+ gui->skin->widgets[i]->length, gui->skin->widgets[i]->font->chars[0]->height,1); */
+
+ /* calculate text size */
+ for (current=0; current<textlen; current++)
+ {
+ for (c=0; c<item->font->charcount; c++)
+ if(item->font->chars[c]->c == text[current])
+ {
+ offset += item->font->chars[c]->width;
+ break;
+ }
+ }
+
+ /* labels can be scrolled if they are to big */
+ if((item->type == tyDlabel) && (item->length < offset))
+ {
+ int tomuch = (offset - item->length) / (offset /textlen);
+ scrolltext(text, textlen - tomuch - 1, &skin->widgets[i]->value);
+ textlen = strlen(text);
+ }
+
+ /* align the text */
+ if(item->align == 1)
+ offset = (item->length-offset) / 2;
+ else if(item->align == 2)
+ offset = item->length-offset;
+ else
+ offset = 0;
+
+ if(offset < 0) offset = 0;
+
+ /* render the text */
+ for (current=0; current<textlen; current++)
+ {
+ for (c=0; c<item->font->charcount; c++)
+ {
+ char_t *cchar = item->font->chars[c];
+ if(cchar->c == *(text + current))
+ {
+ render(skin->desktopbpp,
+ &priv->img,
+ item->font->image,
+ item->x + offset,
+ item->y,
+ cchar->x,
+ cchar->y,
+ (cchar->width + offset > item->length) ? item->length - offset : cchar->width,
+ cchar->height,
+ 1);
+ offset += cchar->width;
+ break;
+ }
+ }
+ }
+ free(text);
+ }
+ }
+}
+
+/******************************************************************/
+/* WIDGET related functions */
+/******************************************************************/
+
+void renderwidget(skin_t *skin, image *dest, widget *item, int state)
+{
+ image *img = NULL;
+ int height;
+ int y;
+
+ if(!dest) return;
+ if((item->type == tyButton) || (item->type == tyHpotmeter) || (item->type == tyPotmeter))
+ img = item->bitmap[0];
+
+ if(!img) return;
+
+ y = item->y;
+ if(item->type == tyPotmeter)
+ {
+ height = img->height / item->phases;
+ y = height * (int)(item->value * item->phases / 100);
+ if(y > img->height-height)
+ y = img->height - height;
+ }
+ else
+ {
+ height = img->height / 3;
+ y = state * height;
+ }
+
+ /* redraw background */
+ if(item->type == tyButton)
+ render(skin->desktopbpp, dest, find_background(skin,item), item->x, item->y, item->x, item->y, img->width, height, 1);
+
+ if((item->type == tyHpotmeter) || (item->type == tyPotmeter))
+ {
+ /* repaint the area behind the slider */
+ render(skin->desktopbpp, dest, find_background(skin, item), item->wx, item->wy, item->wx, item->wy, item->wwidth, item->height, 1);
+ item->x = item->value * (item->wwidth-item->width) / 100 + item->wx;
+ if((item->x + item->width) > (item->wx + item->wwidth))
+ item->x = item->wx + item->wwidth - item->width;
+ if(item->x < item->wx)
+ item->x = item->wx;
+ /* workaround for blue */
+ if(item->type == tyHpotmeter)
+ height = (item->height < img->height / 3) ? item->height : img->height / 3;
+ }
+ render(skin->desktopbpp, dest, img, item->x, item->y, 0, y, img->width, height, 1);
+}