diff options
Diffstat (limited to 'audio/out/ao_wasapi.c')
-rw-r--r-- | audio/out/ao_wasapi.c | 146 |
1 files changed, 78 insertions, 68 deletions
diff --git a/audio/out/ao_wasapi.c b/audio/out/ao_wasapi.c index 509a4d3e48..75090791b5 100644 --- a/audio/out/ao_wasapi.c +++ b/audio/out/ao_wasapi.c @@ -24,6 +24,7 @@ #include "options/m_option.h" #include "osdep/timer.h" #include "osdep/io.h" +#include "misc/dispatch.h" #include "ao_wasapi.h" // naive av_rescale for unsigned @@ -188,6 +189,21 @@ static void thread_reset(struct ao *ao) return; } +static void thread_wakeup(void *ptr) +{ + struct ao *ao = ptr; + struct wasapi_state *state = ao->priv; + SetEvent(state->hWake); +} + +static void set_thread_state(struct ao *ao, + enum wasapi_thread_state thread_state) +{ + struct wasapi_state *state = ao->priv; + atomic_store(&state->thread_state, thread_state); + thread_wakeup(ao); +} + static DWORD __stdcall AudioThread(void *lpParameter) { struct ao *ao = lpParameter; @@ -200,41 +216,31 @@ static DWORD __stdcall AudioThread(void *lpParameter) goto exit_label; MP_DBG(ao, "Entering dispatch loop\n"); - while (true) { // watch events - HANDLE events[] = {state->hWake}; - switch (MsgWaitForMultipleObjects(MP_ARRAY_SIZE(events), events, - FALSE, INFINITE, - QS_POSTMESSAGE | QS_SENDMESSAGE)) { - // AudioThread wakeup - case WAIT_OBJECT_0: - switch (atomic_load(&state->thread_state)) { - case WASAPI_THREAD_FEED: - // fill twice on under-full buffer (see comment in thread_feed) - if (thread_feed(ao) && thread_feed(ao)) - MP_ERR(ao, "Unable to fill buffer fast enough\n"); - break; - case WASAPI_THREAD_RESET: - thread_reset(ao); - break; - case WASAPI_THREAD_RESUME: - thread_reset(ao); - thread_resume(ao); - break; - case WASAPI_THREAD_SHUTDOWN: - thread_reset(ao); - goto exit_label; - default: - MP_ERR(ao, "Unhandled thread state\n"); - goto exit_label; - } + while (true) { + if (WaitForSingleObject(state->hWake, INFINITE) != WAIT_OBJECT_0) + MP_ERR(ao, "Unexpected return value from WaitForSingleObject\n"); + + mp_dispatch_queue_process(state->dispatch, 0); + + int thread_state = atomic_load(&state->thread_state); + switch (thread_state) { + case WASAPI_THREAD_FEED: + // fill twice on under-full buffer (see comment in thread_feed) + if (thread_feed(ao) && thread_feed(ao)) + MP_ERR(ao, "Unable to fill buffer fast enough\n"); break; - // messages to dispatch (COM marshalling) - case (WAIT_OBJECT_0 + MP_ARRAY_SIZE(events)): - wasapi_dispatch(ao); + case WASAPI_THREAD_RESET: + thread_reset(ao); break; - default: - MP_ERR(ao, "Unhandled thread event\n"); + case WASAPI_THREAD_RESUME: + thread_reset(ao); + thread_resume(ao); + break; + case WASAPI_THREAD_SHUTDOWN: + thread_reset(ao); goto exit_label; + default: + MP_ERR(ao, "Unhandled thread state: %d\n", thread_state); } } exit_label: @@ -245,19 +251,10 @@ exit_label: return 0; } -static void set_thread_state(struct ao *ao, - enum wasapi_thread_state thread_state) -{ - struct wasapi_state *state = ao->priv; - atomic_store(&state->thread_state, thread_state); - SetEvent(state->hWake); -} - static void uninit(struct ao *ao) { MP_DBG(ao, "Uninit wasapi\n"); struct wasapi_state *state = ao->priv; - wasapi_release_proxies(state); if (state->hWake) set_thread_state(ao, WASAPI_THREAD_SHUTDOWN); @@ -305,6 +302,9 @@ static int init(struct ao *ao) return -1; } + state->dispatch = mp_dispatch_create(state); + mp_dispatch_set_wakeup_fn(state->dispatch, thread_wakeup, ao); + state->init_ret = E_FAIL; state->hAudioThread = CreateThread(NULL, 0, &AudioThread, ao, 0, NULL); if (!state->hAudioThread) { @@ -322,19 +322,18 @@ static int init(struct ao *ao) return -1; } - wasapi_receive_proxies(state); MP_DBG(ao, "Init wasapi done\n"); return 0; } -static int control_exclusive(struct ao *ao, enum aocontrol cmd, void *arg) +static int thread_control_exclusive(struct ao *ao, enum aocontrol cmd, void *arg) { struct wasapi_state *state = ao->priv; switch (cmd) { case AOCONTROL_GET_VOLUME: case AOCONTROL_SET_VOLUME: - if (!state->pEndpointVolumeProxy || + if (!state->pEndpointVolume || !(state->vol_hw_support & ENDPOINT_HARDWARE_SUPPORT_VOLUME)) { return CONTROL_FALSE; } @@ -343,8 +342,7 @@ static int control_exclusive(struct ao *ao, enum aocontrol cmd, void *arg) switch (cmd) { case AOCONTROL_GET_VOLUME: IAudioEndpointVolume_GetMasterVolumeLevelScalar( - state->pEndpointVolumeProxy, - &volume); + state->pEndpointVolume, &volume); *(ao_control_vol_t *)arg = (ao_control_vol_t){ .left = 100.0f * volume, .right = 100.0f * volume, @@ -353,13 +351,12 @@ static int control_exclusive(struct ao *ao, enum aocontrol cmd, void *arg) case AOCONTROL_SET_VOLUME: volume = ((ao_control_vol_t *)arg)->left / 100.f; IAudioEndpointVolume_SetMasterVolumeLevelScalar( - state->pEndpointVolumeProxy, - volume, NULL); + state->pEndpointVolume, volume, NULL); return CONTROL_OK; } case AOCONTROL_GET_MUTE: case AOCONTROL_SET_MUTE: - if (!state->pEndpointVolumeProxy || + if (!state->pEndpointVolume || !(state->vol_hw_support & ENDPOINT_HARDWARE_SUPPORT_MUTE)) { return CONTROL_FALSE; } @@ -367,14 +364,12 @@ static int control_exclusive(struct ao *ao, enum aocontrol cmd, void *arg) BOOL mute; switch (cmd) { case AOCONTROL_GET_MUTE: - IAudioEndpointVolume_GetMute(state->pEndpointVolumeProxy, - &mute); + IAudioEndpointVolume_GetMute(state->pEndpointVolume, &mute); *(bool *)arg = mute; return CONTROL_OK; case AOCONTROL_SET_MUTE: mute = *(bool *)arg; - IAudioEndpointVolume_SetMute(state->pEndpointVolumeProxy, - mute, NULL); + IAudioEndpointVolume_SetMute(state->pEndpointVolume, mute, NULL); return CONTROL_OK; } case AOCONTROL_HAS_PER_APP_VOLUME: @@ -384,18 +379,17 @@ static int control_exclusive(struct ao *ao, enum aocontrol cmd, void *arg) } } -static int control_shared(struct ao *ao, enum aocontrol cmd, void *arg) +static int thread_control_shared(struct ao *ao, enum aocontrol cmd, void *arg) { struct wasapi_state *state = ao->priv; - if (!state->pAudioVolumeProxy) + if (!state->pAudioVolume) return CONTROL_UNKNOWN; float volume; BOOL mute; switch(cmd) { case AOCONTROL_GET_VOLUME: - ISimpleAudioVolume_GetMasterVolume(state->pAudioVolumeProxy, - &volume); + ISimpleAudioVolume_GetMasterVolume(state->pAudioVolume, &volume); *(ao_control_vol_t *)arg = (ao_control_vol_t){ .left = 100.0f * volume, .right = 100.0f * volume, @@ -403,16 +397,15 @@ static int control_shared(struct ao *ao, enum aocontrol cmd, void *arg) return CONTROL_OK; case AOCONTROL_SET_VOLUME: volume = ((ao_control_vol_t *)arg)->left / 100.f; - ISimpleAudioVolume_SetMasterVolume(state->pAudioVolumeProxy, - volume, NULL); + ISimpleAudioVolume_SetMasterVolume(state->pAudioVolume, volume, NULL); return CONTROL_OK; case AOCONTROL_GET_MUTE: - ISimpleAudioVolume_GetMute(state->pAudioVolumeProxy, &mute); + ISimpleAudioVolume_GetMute(state->pAudioVolume, &mute); *(bool *)arg = mute; return CONTROL_OK; case AOCONTROL_SET_MUTE: mute = *(bool *)arg; - ISimpleAudioVolume_SetMute(state->pAudioVolumeProxy, mute, NULL); + ISimpleAudioVolume_SetMute(state->pAudioVolume, mute, NULL); return CONTROL_OK; case AOCONTROL_HAS_PER_APP_VOLUME: return CONTROL_TRUE; @@ -421,14 +414,14 @@ static int control_shared(struct ao *ao, enum aocontrol cmd, void *arg) } } -static int control(struct ao *ao, enum aocontrol cmd, void *arg) +static int thread_control(struct ao *ao, enum aocontrol cmd, void *arg) { struct wasapi_state *state = ao->priv; // common to exclusive and shared switch (cmd) { case AOCONTROL_UPDATE_STREAM_TITLE: - if (!state->pSessionControlProxy) + if (!state->pSessionControl) return CONTROL_FALSE; wchar_t *title = mp_from_utf8(NULL, (char*)arg); @@ -437,12 +430,10 @@ static int control(struct ao *ao, enum aocontrol cmd, void *arg) // it seems that *sometimes* the SetDisplayName does not take effect and // it still shows the old title. Use this loop to insist until it works. do { - IAudioSessionControl_SetDisplayName(state->pSessionControlProxy, - title, NULL); + IAudioSessionControl_SetDisplayName(state->pSessionControl, title, NULL); SAFE_RELEASE(tmp, CoTaskMemFree(tmp)); - IAudioSessionControl_GetDisplayName(state->pSessionControlProxy, - &tmp); + IAudioSessionControl_GetDisplayName(state->pSessionControl, &tmp); } while (lstrcmpW(title, tmp)); SAFE_RELEASE(tmp, CoTaskMemFree(tmp)); talloc_free(title); @@ -450,7 +441,26 @@ static int control(struct ao *ao, enum aocontrol cmd, void *arg) } return state->share_mode == AUDCLNT_SHAREMODE_EXCLUSIVE ? - control_exclusive(ao, cmd, arg) : control_shared(ao, cmd, arg); + thread_control_exclusive(ao, cmd, arg) : + thread_control_shared(ao, cmd, arg); +} + +static void run_control(void *p) +{ + void **pp = p; + struct ao *ao = pp[0]; + enum aocontrol cmd = *(enum aocontrol *)pp[1]; + void *arg = pp[2]; + *(int *)pp[3] = thread_control(ao, cmd, arg); +} + +static int control(struct ao *ao, enum aocontrol cmd, void *arg) +{ + struct wasapi_state *state = ao->priv; + int ret; + void *p[] = {ao, &cmd, arg, &ret}; + mp_dispatch_run(state->dispatch, run_control, p); + return ret; } static void audio_reset(struct ao *ao) |