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-rw-r--r--audio/filter/af_scaletempo.c262
1 files changed, 152 insertions, 110 deletions
diff --git a/audio/filter/af_scaletempo.c b/audio/filter/af_scaletempo.c
index 8675c9a50d..482b91209e 100644
--- a/audio/filter/af_scaletempo.c
+++ b/audio/filter/af_scaletempo.c
@@ -2,7 +2,7 @@
* scaletempo audio filter
*
* scale tempo while maintaining pitch
- * (WSOLA technique with cross correlation)
+ * (WSOLA technique with taxicab distance)
* inspired by SoundTouch library by Olli Parviainen
*
* basic algorithm
@@ -35,6 +35,7 @@
#include <string.h>
#include <limits.h>
#include <assert.h>
+#include <math.h>
#include "audio/aframe.h"
#include "audio/format.h"
@@ -48,7 +49,7 @@ struct f_opts {
float scale_nominal;
float ms_stride;
float ms_search;
- float percent_overlap;
+ float factor_overlap;
#define SCALE_TEMPO 1
#define SCALE_PITCH 2
int speed_opt;
@@ -87,8 +88,6 @@ struct priv {
// best overlap
int frames_search;
int num_channels;
- void *buf_pre_corr;
- void *table_window;
int (*best_overlap_offset)(struct priv *s);
};
@@ -135,72 +134,144 @@ static bool fill_queue(struct priv *s)
return bytes_needed == 0;
}
-#define UNROLL_PADDING (4 * 4)
+// Fit the curve f(x) = a * x^2 + b * x + c such that
+// f(-1) = y[0]
+// f(0) = y[1]
+// f(1) = y[2]
+// and return the extremum position and value
+// assuming y[0] <= y[1] >= y[2] || y[0] >= y[1] <= y[2]
+static void quadratic_interpolation_float(
+ const float* y_values, float* x, float* value)
+{
+ const float b = (y_values[2] - y_values[0]) * 0.5f;
+ const float c = y_values[1];
+ const float a = y_values[0] + b - c;
+
+ if (a == 0.f) {
+ // it's a flat line
+ *x = 0;
+ *value = c;
+ } else {
+ const float pos = -b / (2.f * a);
+ *x = pos;
+ *value = a * pos * pos + b * pos + c;
+ }
+}
+
+static void quadratic_interpolation_s16(
+ const int32_t* y_values, float* x, int32_t* value)
+{
+ const float b = (y_values[2] - y_values[0]) * 0.5f;
+ const float c = y_values[1];
+ const float a = y_values[0] + b - c;
+
+ if (a == 0.f) {
+ // it's a flat line
+ *x = 0;
+ *value = c;
+ } else {
+ const float pos = -b / (2.f * a);
+ *x = pos;
+ *value = a * pos * pos + b * pos + c;
+ }
+}
static int best_overlap_offset_float(struct priv *s)
{
- float best_corr = INT_MIN;
- int best_off = 0;
-
- float *pw = s->table_window;
- float *po = s->buf_overlap;
- po += s->num_channels;
- float *ppc = s->buf_pre_corr;
- for (int i = s->num_channels; i < s->samples_overlap; i++)
- *ppc++ = *pw++ **po++;
-
- float *search_start = (float *)s->buf_queue + s->num_channels;
- for (int off = 0; off < s->frames_search; off++) {
- float corr = 0;
- float *ps = search_start;
- ppc = s->buf_pre_corr;
- for (int i = s->num_channels; i < s->samples_overlap; i++)
- corr += *ppc++ **ps++;
- if (corr > best_corr) {
- best_corr = corr;
- best_off = off;
+ int num_channels = s->num_channels, frames_search = s->frames_search;
+ float *source = (float *)s->buf_queue + num_channels;
+ float *target = (float *)s->buf_overlap + num_channels;
+ int num_samples = s->samples_overlap - num_channels;
+ int step_size = 3;
+ float history[3] = {};
+
+ float best_distance = FLT_MAX;
+ int best_offset_approx = 0;
+ for (int offset = 0; offset < frames_search; offset += step_size) {
+ float distance = 0;
+ for (int i = 0; i < num_samples; i++)
+ distance += fabsf(target[i] - source[offset * num_channels + i]);
+
+ int offset_approx = offset;
+ history[0] = history[1];
+ history[1] = history[2];
+ history[2] = distance;
+ if(offset >= 2 && history[0] >= history[1] && history[1] <= history[2]) {
+ float extremum;
+ quadratic_interpolation_float(history, &extremum, &distance);
+ offset_approx = offset - step_size + (int)(extremum * step_size + 0.5f);
+ }
+
+ if (distance < best_distance) {
+ best_distance = distance;
+ best_offset_approx = offset_approx;
+ }
+ }
+
+ best_distance = FLT_MAX;
+ int best_offset = 0;
+ int min_offset = MPMAX(0, best_offset_approx - step_size + 1);
+ int max_offset = MPMIN(frames_search, best_offset_approx + step_size);
+ for (int offset = min_offset; offset < max_offset; offset++) {
+ float distance = 0;
+ for (int i = 0; i < num_samples; i++)
+ distance += fabsf(target[i] - source[offset * num_channels + i]);
+ if (distance < best_distance) {
+ best_distance = distance;
+ best_offset = offset;
}
- search_start += s->num_channels;
}
- return best_off * 4 * s->num_channels;
+ return best_offset * 4 * num_channels;
}
static int best_overlap_offset_s16(struct priv *s)
{
- int64_t best_corr = INT64_MIN;
- int best_off = 0;
-
- int32_t *pw = s->table_window;
- int16_t *po = s->buf_overlap;
- po += s->num_channels;
- int32_t *ppc = s->buf_pre_corr;
- for (long i = s->num_channels; i < s->samples_overlap; i++)
- *ppc++ = (*pw++ **po++) >> 15;
-
- int16_t *search_start = (int16_t *)s->buf_queue + s->num_channels;
- for (int off = 0; off < s->frames_search; off++) {
- int64_t corr = 0;
- int16_t *ps = search_start;
- ppc = s->buf_pre_corr;
- ppc += s->samples_overlap - s->num_channels;
- ps += s->samples_overlap - s->num_channels;
- long i = -(s->samples_overlap - s->num_channels);
- do {
- corr += ppc[i + 0] * (int64_t)ps[i + 0];
- corr += ppc[i + 1] * (int64_t)ps[i + 1];
- corr += ppc[i + 2] * (int64_t)ps[i + 2];
- corr += ppc[i + 3] * (int64_t)ps[i + 3];
- i += 4;
- } while (i < 0);
- if (corr > best_corr) {
- best_corr = corr;
- best_off = off;
+ int num_channels = s->num_channels, frames_search = s->frames_search;
+ int16_t *source = (int16_t *)s->buf_queue + num_channels;
+ int16_t *target = (int16_t *)s->buf_overlap + num_channels;
+ int num_samples = s->samples_overlap - num_channels;
+ int step_size = 3;
+ int32_t history[3] = {};
+
+ int32_t best_distance = INT32_MAX;
+ int best_offset_approx = 0;
+ for (int offset = 0; offset < frames_search; offset += step_size) {
+ int32_t distance = 0;
+ for (int i = 0; i < num_samples; i++)
+ distance += abs((int32_t)target[i] - source[offset * num_channels + i]);
+
+ int offset_approx = offset;
+ history[0] = history[1];
+ history[1] = history[2];
+ history[2] = distance;
+ if(offset >= 2 && history[0] >= history[1] && history[1] <= history[2]) {
+ float extremum;
+ quadratic_interpolation_s16(history, &extremum, &distance);
+ offset_approx = offset - step_size + (int)(extremum * step_size + 0.5f);
+ }
+
+ if (distance < best_distance) {
+ best_distance = distance;
+ best_offset_approx = offset_approx;
}
- search_start += s->num_channels;
}
- return best_off * 2 * s->num_channels;
+ best_distance = INT32_MAX;
+ int best_offset = 0;
+ int min_offset = MPMAX(0, best_offset_approx - step_size + 1);
+ int max_offset = MPMIN(frames_search, best_offset_approx + step_size);
+ for (int offset = min_offset; offset < max_offset; offset++) {
+ int32_t distance = 0;
+ for (int i = 0; i < num_samples; i++)
+ distance += abs((int32_t)target[i] - source[offset * num_channels + i]);
+ if (distance < best_distance) {
+ best_distance = distance;
+ best_offset = offset;
+ }
+ }
+
+ return best_offset * 2 * s->num_channels;
}
static void output_overlap_float(struct priv *s, void *buf_out,
@@ -211,8 +282,9 @@ static void output_overlap_float(struct priv *s, void *buf_out,
float *po = s->buf_overlap;
float *pin = (float *)(s->buf_queue + bytes_off);
for (int i = 0; i < s->samples_overlap; i++) {
- *pout++ = *po - *pb++ *(*po - *pin++);
- po++;
+ // the math is equal to *po * (1 - *pb) + *pin * *pb
+ float o = *po++;
+ *pout++ = o - *pb++ * (o - *pin++);
}
}
@@ -224,12 +296,13 @@ static void output_overlap_s16(struct priv *s, void *buf_out,
int16_t *po = s->buf_overlap;
int16_t *pin = (int16_t *)(s->buf_queue + bytes_off);
for (int i = 0; i < s->samples_overlap; i++) {
- *pout++ = *po - ((*pb++ *(*po - *pin++)) >> 16);
- po++;
+ // the math is equal to *po * (1 - *pb) + *pin * *pb
+ int32_t o = *po++;
+ *pout++ = o - ((*pb++ *(o - *pin++)) >> 16);
}
}
-static void process(struct mp_filter *f)
+static void af_scaletempo_process(struct mp_filter *f)
{
struct priv *s = f->priv;
@@ -400,7 +473,7 @@ static bool reinit(struct mp_filter *f)
update_speed(s, s->speed);
- int frames_overlap = s->frames_stride * s->opts->percent_overlap;
+ int frames_overlap = s->frames_stride * s->opts->factor_overlap;
if (frames_overlap <= 0) {
s->bytes_standing = s->bytes_stride;
s->samples_standing = s->bytes_standing / bps;
@@ -420,18 +493,20 @@ static bool reinit(struct mp_filter *f)
memset(s->buf_overlap, 0, s->bytes_overlap);
if (use_int) {
int32_t *pb = s->table_blend;
- int64_t blend = 0;
+ const float scale = M_PI / frames_overlap;
for (int i = 0; i < frames_overlap; i++) {
- int32_t v = blend / frames_overlap;
+ // Hann function
+ const int32_t v = 0.5f * (1.0f - cosf(i * scale)) * 65536 + 0.5;
for (int j = 0; j < nch; j++)
*pb++ = v;
- blend += 65536; // 2^16
}
s->output_overlap = output_overlap_s16;
} else {
float *pb = s->table_blend;
+ const float scale = M_PI / frames_overlap;
for (int i = 0; i < frames_overlap; i++) {
- float v = i / (float)frames_overlap;
+ // Hann function
+ const float v = 0.5f * (1.0f - cosf(i * scale));
for (int j = 0; j < nch; j++)
*pb++ = v;
}
@@ -444,39 +519,8 @@ static bool reinit(struct mp_filter *f)
s->best_overlap_offset = NULL;
else {
if (use_int) {
- int64_t t = frames_overlap;
- int32_t n = 8589934588LL / (t * t); // 4 * (2^31 - 1) / t^2
- s->buf_pre_corr = realloc(s->buf_pre_corr,
- s->bytes_overlap * 2 + UNROLL_PADDING);
- s->table_window = realloc(s->table_window,
- s->bytes_overlap * 2 - nch * bps * 2);
- if (!s->buf_pre_corr || !s->table_window) {
- MP_FATAL(f, "Out of memory\n");
- return false;
- }
- memset((char *)s->buf_pre_corr + s->bytes_overlap * 2, 0,
- UNROLL_PADDING);
- int32_t *pw = s->table_window;
- for (int i = 1; i < frames_overlap; i++) {
- int32_t v = (i * (t - i) * n) >> 15;
- for (int j = 0; j < nch; j++)
- *pw++ = v;
- }
s->best_overlap_offset = best_overlap_offset_s16;
} else {
- s->buf_pre_corr = realloc(s->buf_pre_corr, s->bytes_overlap);
- s->table_window = realloc(s->table_window,
- s->bytes_overlap - nch * bps);
- if (!s->buf_pre_corr || !s->table_window) {
- MP_FATAL(f, "Out of memory\n");
- return false;
- }
- float *pw = s->table_window;
- for (int i = 1; i < frames_overlap; i++) {
- float v = i * (frames_overlap - i);
- for (int j = 0; j < nch; j++)
- *pw++ = v;
- }
s->best_overlap_offset = best_overlap_offset_float;
}
}
@@ -486,7 +530,7 @@ static bool reinit(struct mp_filter *f)
s->bytes_queue = (s->frames_search + s->frames_stride + frames_overlap)
* bps * nch;
- s->buf_queue = realloc(s->buf_queue, s->bytes_queue + UNROLL_PADDING);
+ s->buf_queue = realloc(s->buf_queue, s->bytes_queue);
if (!s->buf_queue) {
MP_FATAL(f, "Out of memory\n");
return false;
@@ -511,7 +555,7 @@ static bool reinit(struct mp_filter *f)
return true;
}
-static bool command(struct mp_filter *f, struct mp_filter_command *cmd)
+static bool af_scaletempo_command(struct mp_filter *f, struct mp_filter_command *cmd)
{
struct priv *s = f->priv;
@@ -530,7 +574,7 @@ static bool command(struct mp_filter *f, struct mp_filter_command *cmd)
return false;
}
-static void reset(struct mp_filter *f)
+static void af_scaletempo_reset(struct mp_filter *f)
{
struct priv *s = f->priv;
@@ -543,14 +587,12 @@ static void reset(struct mp_filter *f)
TA_FREEP(&s->in);
}
-static void destroy(struct mp_filter *f)
+static void af_scaletempo_destroy(struct mp_filter *f)
{
struct priv *s = f->priv;
free(s->buf_queue);
free(s->buf_overlap);
- free(s->buf_pre_corr);
free(s->table_blend);
- free(s->table_window);
TA_FREEP(&s->in);
mp_filter_free_children(f);
}
@@ -558,10 +600,10 @@ static void destroy(struct mp_filter *f)
static const struct mp_filter_info af_scaletempo_filter = {
.name = "scaletempo",
.priv_size = sizeof(struct priv),
- .process = process,
- .command = command,
- .reset = reset,
- .destroy = destroy,
+ .process = af_scaletempo_process,
+ .command = af_scaletempo_command,
+ .reset = af_scaletempo_reset,
+ .destroy = af_scaletempo_destroy,
};
static struct mp_filter *af_scaletempo_create(struct mp_filter *parent,
@@ -604,7 +646,7 @@ const struct mp_user_filter_entry af_scaletempo = {
.priv_size = sizeof(OPT_BASE_STRUCT),
.priv_defaults = &(const OPT_BASE_STRUCT) {
.ms_stride = 60,
- .percent_overlap = .20,
+ .factor_overlap = .20,
.ms_search = 14,
.speed_opt = SCALE_TEMPO,
.scale_nominal = 1.0,
@@ -612,7 +654,7 @@ const struct mp_user_filter_entry af_scaletempo = {
.options = (const struct m_option[]) {
{"scale", OPT_FLOAT(scale_nominal), M_RANGE(0.01, DBL_MAX)},
{"stride", OPT_FLOAT(ms_stride), M_RANGE(0.01, DBL_MAX)},
- {"overlap", OPT_FLOAT(percent_overlap), M_RANGE(0, 1)},
+ {"overlap", OPT_FLOAT(factor_overlap), M_RANGE(0, 1)},
{"search", OPT_FLOAT(ms_search), M_RANGE(0, DBL_MAX)},
{"speed", OPT_CHOICE(speed_opt,
{"pitch", SCALE_PITCH},