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-rw-r--r--DOCS/man/javascript.rst2
-rw-r--r--DOCS/man/lua.rst2
2 files changed, 3 insertions, 1 deletions
diff --git a/DOCS/man/javascript.rst b/DOCS/man/javascript.rst
index 99112db40b..e164408266 100644
--- a/DOCS/man/javascript.rst
+++ b/DOCS/man/javascript.rst
@@ -91,7 +91,7 @@ Where the Lua APIs use ``nil`` to indicate error, JS APIs use ``undefined``.
``mp.command_native(table [,def])`` (LE)
``id = mp.command_native_async(table [,fn])`` (LE) Notes: ``id`` is true-thy on
-success, ``fn`` is called always a-sync, ``error`` is empty string on success.
+success, ``error`` is empty string on success.
``mp.abort_async_command(id)``
diff --git a/DOCS/man/lua.rst b/DOCS/man/lua.rst
index cdbe7498c2..546cf93a1d 100644
--- a/DOCS/man/lua.rst
+++ b/DOCS/man/lua.rst
@@ -191,6 +191,8 @@ The ``mp`` module is preloaded, although it can be loaded manually with
If starting the command failed for some reason, ``nil, error`` is returned,
and ``fn`` is called indicating failure, using the same error value.
+ ``fn`` is always called asynchronously, even if the command failed to start.
+
``mp.abort_async_command(t)``
Abort a ``mp.command_native_async`` call. The argument is the return value
of that command (which starts asynchronous execution of the command).