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diff --git a/DOCS/man/vo.rst b/DOCS/man/vo.rst
index 48d0e91c38..3f2667668d 100644
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+++ b/DOCS/man/vo.rst
@@ -354,8 +354,7 @@ Available video output drivers are:
``srgb``
Convert and color correct the output to sRGB before displaying it on
- the screen. This option enables linear light scaling. It also forces
- the options ``indirect`` and ``gamma``.
+ the screen. This option enables linear light scaling.
This option is equivalent to using ``icc-profile`` with an sRGB ICC
profile, but it is implemented without a 3DLUT and does not require
@@ -416,18 +415,6 @@ Available video output drivers are:
Interval in displayed frames between two buffer swaps.
1 is equivalent to enable VSYNC, 0 to disable VSYNC.
- ``no-scale-sep``
- When using a separable scale filter for luma, usually two filter
- passes are done, and when using ``cscale`` chroma information is also
- scaled separately from luma. This is often faster and better for
- most image scalers. However, the extra passes and preprocessing logic
- can actually make it slower if used with fast filters on small screen
- resolutions. Using this option will make rendering a single operation
- if possible, often at the cost of performance or image quality.
-
- It's safe to enable this if using ``bilinear`` for both ``scale``
- and ``cscale``.
-
``cscale=<filter>``
As ``scale``, but for interpolating chroma information. If the image
is not subsampled, this option is ignored entirely. Note that the
@@ -500,15 +487,6 @@ Available video output drivers are:
wayland
Wayland/EGL
- ``indirect``
- Do YUV conversion and scaling as separate passes. This will first render
- the video into a video-sized RGB texture, and draw the result on screen.
- The luma scaler is used to scale the RGB image when rendering to screen.
- The chroma scaler is used only on YUV conversion, and only if the video
- is chroma-subsampled (usually the case).
- This mechanism is disabled on RGB input.
- Specifying this option directly is generally useful for debugging only.
-
``fbo-format=<fmt>``
Selects the internal format of textures used for FBOs. The format can
influence performance and quality of the video output. (FBOs are not