diff options
Diffstat (limited to 'DOCS/client_api_examples/qml/main.cpp')
-rw-r--r-- | DOCS/client_api_examples/qml/main.cpp | 115 |
1 files changed, 114 insertions, 1 deletions
diff --git a/DOCS/client_api_examples/qml/main.cpp b/DOCS/client_api_examples/qml/main.cpp index cc86302be6..2794d87c1a 100644 --- a/DOCS/client_api_examples/qml/main.cpp +++ b/DOCS/client_api_examples/qml/main.cpp @@ -1,8 +1,121 @@ +#include "main.h" + +#include <stdexcept> + +#include <QObject> +#include <QtGlobal> +#include <QOpenGLContext> #include <QGuiApplication> +#include <QtGui/QOpenGLFramebufferObject> + +#include <QtQuick/QQuickWindow> #include <QtQuick/QQuickView> -#include "mpvrenderer.h" +class MpvRenderer : public QQuickFramebufferObject::Renderer +{ + static void *get_proc_address(void *ctx, const char *name) { + (void)ctx; + QOpenGLContext *glctx = QOpenGLContext::currentContext(); + if (!glctx) + return NULL; + return (void *)glctx->getProcAddress(QByteArray(name)); + } + + mpv::qt::Handle mpv; + QQuickWindow *window; + mpv_opengl_cb_context *mpv_gl; +public: + MpvRenderer(const MpvObject *obj) + : mpv(obj->mpv), window(obj->window()), mpv_gl(obj->mpv_gl) + { + int r = mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address, NULL); + if (r < 0) + throw std::runtime_error("could not initialize OpenGL"); + } + + virtual ~MpvRenderer() + { + // Until this call is done, we need to make sure the player remains + // alive. This is done implicitly with the mpv::qt::Handle instance + // in this class. + mpv_opengl_cb_uninit_gl(mpv_gl); + } + + void render() + { + QOpenGLFramebufferObject *fbo = framebufferObject(); + int vp[4] = {0, 0, fbo->width(), fbo->height()}; + window->resetOpenGLState(); + mpv_opengl_cb_render(mpv_gl, fbo->handle(), vp); + window->resetOpenGLState(); + } +}; + +MpvObject::MpvObject(QQuickItem * parent) + : QQuickFramebufferObject(parent), mpv_gl(0) +{ + mpv = mpv::qt::Handle::FromRawHandle(mpv_create()); + if (!mpv) + throw std::runtime_error("could not create mpv context"); + + mpv_set_option_string(mpv, "terminal", "yes"); + mpv_set_option_string(mpv, "msg-level", "all=v"); + + if (mpv_initialize(mpv) < 0) + throw std::runtime_error("could not initialize mpv context"); + + // Make use of the MPV_SUB_API_OPENGL_CB API. + mpv::qt::set_option_variant(mpv, "vo", "opengl-cb"); + + // Request hw decoding, just for testing. + mpv::qt::set_option_variant(mpv, "hwdec", "auto"); + + // Setup the callback that will make QtQuick update and redraw if there + // is a new video frame. Use a queued connection: this makes sure the + // doUpdate() function is run on the GUI thread. + mpv_gl = (mpv_opengl_cb_context *)mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB); + if (!mpv_gl) + throw std::runtime_error("OpenGL not compiled in"); + mpv_opengl_cb_set_update_callback(mpv_gl, MpvObject::on_update, (void *)this); + connect(this, &MpvObject::onUpdate, this, &MpvObject::doUpdate, + Qt::QueuedConnection); +} + +MpvObject::~MpvObject() +{ + if (mpv_gl) + mpv_opengl_cb_set_update_callback(mpv_gl, NULL, NULL); +} + +void MpvObject::on_update(void *ctx) +{ + MpvObject *self = (MpvObject *)ctx; + emit self->onUpdate(); +} + +// connected to onUpdate(); signal makes sure it runs on the GUI thread +void MpvObject::doUpdate() +{ + update(); +} + +void MpvObject::command(const QVariant& params) +{ + mpv::qt::command_variant(mpv, params); +} + +void MpvObject::setProperty(const QString& name, const QVariant& value) +{ + mpv::qt::set_property_variant(mpv, name, value); +} + +QQuickFramebufferObject::Renderer *MpvObject::createRenderer() const +{ + window()->setPersistentOpenGLContext(true); + window()->setPersistentSceneGraph(true); + return new MpvRenderer(this); +} int main(int argc, char **argv) { |