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-rw-r--r--DOCS/man/options.rst3
-rw-r--r--video/decode/vaapi.c5
2 files changed, 2 insertions, 6 deletions
diff --git a/DOCS/man/options.rst b/DOCS/man/options.rst
index 7ba22949cd..006d61632c 100644
--- a/DOCS/man/options.rst
+++ b/DOCS/man/options.rst
@@ -552,7 +552,8 @@ Video
The ``vaapi-copy`` mode allows you to use vaapi with any VO. Because
this copies the decoded video back to system RAM, it's likely less efficient
- than the ``vaapi`` mode.
+ than the ``vaapi`` mode. But there are reports that this is actually faster
+ as well, and avoids many issues with ``vaapi``.
.. note::
diff --git a/video/decode/vaapi.c b/video/decode/vaapi.c
index 82de0a667e..f78a01d86e 100644
--- a/video/decode/vaapi.c
+++ b/video/decode/vaapi.c
@@ -69,7 +69,6 @@ struct priv {
int rt_format;
struct mp_image_pool *sw_pool;
- bool printed_readback_warning;
};
#define PE(av_codec_id, ff_profile, vdp_profile) \
@@ -450,10 +449,6 @@ static struct mp_image *copy_image(struct lavc_ctx *ctx, struct mp_image *img)
struct mp_image *simg = va_surface_download(img, p->sw_pool);
if (simg) {
- if (!p->printed_readback_warning) {
- MP_WARN(p, "Using GPU readback. This is usually inefficient.\n");
- p->printed_readback_warning = true;
- }
talloc_free(img);
return simg;
}