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-rw-r--r--DOCS/man/en/vo.rst6
-rw-r--r--video/out/vo_vdpau.c5
2 files changed, 7 insertions, 4 deletions
diff --git a/DOCS/man/en/vo.rst b/DOCS/man/en/vo.rst
index d37b679303..1199b6b10a 100644
--- a/DOCS/man/en/vo.rst
+++ b/DOCS/man/en/vo.rst
@@ -136,9 +136,9 @@ Available video output drivers are:
``colorkey=<#RRGGBB|#AARRGGBB>``
Set the VDPAU presentation queue background color, which in practice
is the colorkey used if VDPAU operates in overlay mode (default:
- ``#00000000``, meaning do not change the VDPAU default). If the alpha
- component of this value is 0, the default VDPAU colorkey will be used
- instead (which is usually green).
+ ``#020507``, some shade of black). If the alpha component of this value
+ is 0, the default VDPAU colorkey will be used instead (which is usually
+ green).
Using the VDPAU frame queueing functionality controlled by the queuetime
options makes mpv's frame flip timing less sensitive to system CPU load and
diff --git a/video/out/vo_vdpau.c b/video/out/vo_vdpau.c
index addb155c56..9d08ad376b 100644
--- a/video/out/vo_vdpau.c
+++ b/video/out/vo_vdpau.c
@@ -1556,7 +1556,10 @@ const struct vo_driver video_out_vdpau = {
OPT_INT("queuetime_fs", flip_offset_fs, 0, OPTDEF_INT(50)),
OPT_INTRANGE("output_surfaces", num_output_surfaces, 0,
2, MAX_OUTPUT_SURFACES, OPTDEF_INT(3)),
- OPT_COLOR("colorkey", colorkey, 0),
+ OPT_COLOR("colorkey", colorkey, 0,
+ .defval = &(const struct m_color) {
+ .r = 2, .g = 5, .b = 7, .a = 255,
+ }),
{NULL},
}
};