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-rw-r--r--libvo/vo_gl2.c4
-rw-r--r--libvo/vo_sdl.c2
-rw-r--r--mplayer.c2
3 files changed, 4 insertions, 4 deletions
diff --git a/libvo/vo_gl2.c b/libvo/vo_gl2.c
index 78a0235b35..092e7660af 100644
--- a/libvo/vo_gl2.c
+++ b/libvo/vo_gl2.c
@@ -22,7 +22,7 @@
#endif
#undef TEXTUREFORMAT_ALWAYS
-#ifdef SYS_DARWIN
+#ifdef __APPLE__
#define TEXTUREFORMAT_ALWAYS GL_RGBA8
#endif
@@ -808,7 +808,7 @@ query_format(uint32_t format)
return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD |
VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
break;
-#ifdef SYS_DARWIN
+#ifdef __APPLE__
case IMGFMT_RGB32:
#else
case IMGFMT_RGB24:
diff --git a/libvo/vo_sdl.c b/libvo/vo_sdl.c
index 311fbb03d1..e812ed22f7 100644
--- a/libvo/vo_sdl.c
+++ b/libvo/vo_sdl.c
@@ -731,7 +731,7 @@ static void set_fullmode (int mode) {
* re-assign it. The comment in sdl_close() seems to imply that we
* should not free() anything.
*/
- #ifdef SYS_DARWIN
+ #ifdef __APPLE__
{
const SDL_VideoInfo *vidInfo = NULL;
vidInfo = SDL_GetVideoInfo ();
diff --git a/mplayer.c b/mplayer.c
index 95c7f51132..9ee4c18b65 100644
--- a/mplayer.c
+++ b/mplayer.c
@@ -1055,7 +1055,7 @@ void init_vo_spudec(void) {
* make it all work is to use the builtin SDL-bootstrap code, which
* will be done automatically by replacing our main() if we include SDL.h.
*/
-#if defined(SYS_DARWIN) && defined(HAVE_SDL)
+#if defined(__APPLE__) && defined(HAVE_SDL)
#include <SDL.h>
#endif