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-rw-r--r--DOCS/man/en/mplayer.16
-rw-r--r--libvo/vo_gl.c31
2 files changed, 30 insertions, 7 deletions
diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1
index e60e8223a7..5c77ac63f2 100644
--- a/DOCS/man/en/mplayer.1
+++ b/DOCS/man/en/mplayer.1
@@ -2539,6 +2539,12 @@ Number of lines copied to texture in one piece (default: 4).
.IPs (no)osd
Enable or disable support for OSD rendering via OpenGL (default: enabled).
Mostly for testing, you should use \-osdlevel 0 to disable OSD.
+.IPs (no)scaled-osd
+Changes the way the OSD behaves when the size of the
+window changes (default: disabled).
+When enabled behaves more like the other vos, better for fixed-size fonts.
+Disabled looks much better with freetype fonts and uses the
+borders in fullscreen mode.
.IPs (no)aspect
Enable or disable aspect scaling and pan and scan support (default: enabled).
Disabling might increase speed.
diff --git a/libvo/vo_gl.c b/libvo/vo_gl.c
index 82376e65d3..9337aea074 100644
--- a/libvo/vo_gl.c
+++ b/libvo/vo_gl.c
@@ -44,6 +44,7 @@ static int wsGLXAttrib[] = { GLX_RGBA,
None };
static int use_osd;
+static int scaled_osd;
#define MAX_OSD_PARTS 20
static GLuint osdtex[MAX_OSD_PARTS];
#ifndef FAST_OSD
@@ -90,11 +91,13 @@ static void resize(int x,int y){
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
+ if (!scaled_osd) {
#ifdef HAVE_FREETYPE
// adjust font size to display size
force_load_font = 1;
#endif
- vo_osd_changed(1);
+ vo_osd_changed(OSDTYPE_OSD);
+ }
}
static int find_gl_format (uint32_t format)
@@ -325,6 +328,7 @@ static void create_osd_texture(int x0, int y0, int w, int h,
// initialize to 8 to avoid special-casing on alignment
int sx = 8, sy = 8;
GLfloat xcov, ycov;
+ GLint scale_type = (scaled_osd) ? GL_LINEAR : GL_NEAREST;
char *clearTexture;
while (sx < w) sx *= 2;
while (sy < h) sy *= 2;
@@ -345,8 +349,8 @@ static void create_osd_texture(int x0, int y0, int w, int h,
glBindTexture(GL_TEXTURE_2D, osdtex[osdtexCnt]);
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, sx, sy, 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, clearTexture);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, scale_type);
+ glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, scale_type);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_LUMINANCE,
GL_UNSIGNED_BYTE, src);
@@ -355,8 +359,8 @@ static void create_osd_texture(int x0, int y0, int w, int h,
glBindTexture(GL_TEXTURE_2D, osdatex[osdtexCnt]);
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, sx, sy, 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, clearTexture);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, scale_type);
+ glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, scale_type);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_ALPHA,
GL_UNSIGNED_BYTE, srca);
#endif
@@ -405,6 +409,7 @@ static void create_osd_texture(int x0, int y0, int w, int h,
static void draw_osd(void)
{
int i;
+ int osd_h, osd_w;
if (!use_osd) return;
if (vo_osd_changed(0)) {
for (i = 0; i < osdtexCnt; i++) {
@@ -415,8 +420,10 @@ static void draw_osd(void)
glDeleteLists(osdDispList[i], 1);
}
osdtexCnt = 0;
- // draw OSD with full resolution
- vo_draw_text(vo_dwidth, vo_dheight, create_osd_texture);
+
+ osd_w = (scaled_osd) ? image_width : vo_dwidth;
+ osd_h = (scaled_osd) ? image_height : vo_dheight;
+ vo_draw_text(osd_w, osd_h, create_osd_texture);
}
}
@@ -437,15 +444,18 @@ flip_page(void)
if (osdtexCnt > 0) {
// set special rendering parameters
+ if (!scaled_osd) {
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
+ }
glEnable(GL_BLEND);
// draw OSD
glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
// set rendering parameters back to defaults
glDisable (GL_BLEND);
+ if (!scaled_osd)
glPopMatrix();
glBindTexture(GL_TEXTURE_2D, 0);
}
@@ -518,6 +528,7 @@ static uint32_t preinit(const char *arg)
unsigned int parse_pos = 0;
many_fmts = 0;
use_osd = 1;
+ scaled_osd = 0;
use_aspect = 1;
slice_height = 4;
if(arg)
@@ -535,6 +546,12 @@ static uint32_t preinit(const char *arg)
} else if (strncmp (&arg[parse_pos], "noosd", 5) == 0) {
parse_pos += 5;
use_osd = 0;
+ } else if (strncmp (&arg[parse_pos], "scaled-osd", 10) == 0) {
+ parse_pos += 10;
+ scaled_osd = 1;
+ } else if (strncmp (&arg[parse_pos], "noscaled-osd", 12) == 0) {
+ parse_pos += 12;
+ scaled_osd = 0;
} else if (strncmp (&arg[parse_pos], "aspect", 6) == 0) {
parse_pos += 6;
use_aspect = 1;