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-rw-r--r--video/out/opengl/video.c14
1 files changed, 13 insertions, 1 deletions
diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c
index 0b04e1e20f..52dbe19961 100644
--- a/video/out/opengl/video.c
+++ b/video/out/opengl/video.c
@@ -2245,8 +2245,19 @@ static void pass_colormanage(struct gl_video *p, float peak_src,
}
}
- if (prim_dst == MP_CSP_PRIM_AUTO)
+ // When auto-guessing the output color params, just pick the source color
+ // params to preserve the authentic "look and feel" of wrong/naive players.
+ // Some exceptions apply to source spaces that even hardcore technoluddites
+ // would probably not enjoy viewing unaltered
+ if (prim_dst == MP_CSP_PRIM_AUTO) {
prim_dst = prim_src;
+
+ // Avoid outputting very wide gamut content automatically, since the
+ // majority target audience has standard gamut displays
+ if (prim_dst == MP_CSP_PRIM_BT_2020 || prim_dst == MP_CSP_PRIM_PRO_PHOTO)
+ prim_dst = MP_CSP_PRIM_BT_709;
+ }
+
if (trc_dst == MP_CSP_TRC_AUTO) {
trc_dst = trc_src;
// Avoid outputting linear light at all costs. First try
@@ -2260,6 +2271,7 @@ static void pass_colormanage(struct gl_video *p, float peak_src,
if (trc_dst == MP_CSP_TRC_LINEAR || trc_dst == MP_CSP_TRC_SMPTE_ST2084)
trc_dst = MP_CSP_TRC_GAMMA22;
}
+
if (!peak_src) {
// If the source has no information known, it's display-referred
// (and should be treated relative to the specified desired peak_dst)