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-rw-r--r--DOCS/man/osc.rst8
-rw-r--r--player/lua/osc.lua9
2 files changed, 14 insertions, 3 deletions
diff --git a/DOCS/man/osc.rst b/DOCS/man/osc.rst
index c0ecd48540..eb15056094 100644
--- a/DOCS/man/osc.rst
+++ b/DOCS/man/osc.rst
@@ -277,6 +277,14 @@ Configurable Options
Also supports ``never`` and ``always``
+``boxmaxchars``
+ Default: 80
+
+ Max chars for the osc title at the box layout. mpv does not measure the
+ text width on screen and so it needs to limit it by number of chars. The
+ default is conservative to allow wide fonts to be used without overflow.
+ However, with many common fonts a bigger number can be used. YMMV.
+
Script Commands
~~~~~~~~~~~~~~~
diff --git a/player/lua/osc.lua b/player/lua/osc.lua
index c0fcf1e953..276e34f785 100644
--- a/player/lua/osc.lua
+++ b/player/lua/osc.lua
@@ -40,6 +40,7 @@ local user_opts = {
timetotal = false, -- display total time instead of remaining time?
timems = false, -- display timecodes with milliseconds?
visibility = "auto", -- only used at init to set visibility_mode(...)
+ boxmaxchars = 80, -- title crop threshold for box layout
}
-- read_options may modify hidetimeout, so save the original default value in
@@ -662,8 +663,10 @@ function render_elements(master_ass)
local maxchars = element.layout.button.maxchars
if not (maxchars == nil) and (#buttontext > maxchars) then
- if (#buttontext > maxchars+20) then
- while (#buttontext > maxchars+20) do
+ local max_ratio = 1.25 -- up to 25% more chars while shrinking
+ local limit = math.max(0, math.floor(maxchars * max_ratio) - 3)
+ if (#buttontext > limit) then
+ while (#buttontext > limit) do
buttontext = buttontext:gsub(".[\128-\191]*$", "")
end
buttontext = buttontext .. "..."
@@ -937,7 +940,7 @@ layouts["box"] = function ()
lo = add_layout("title")
lo.geometry = {x = posX, y = titlerowY, an = 8, w = 496, h = 12}
lo.style = osc_styles.vidtitle
- lo.button.maxchars = 80
+ lo.button.maxchars = user_opts.boxmaxchars
lo = add_layout("pl_prev")
lo.geometry =