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authorNiklas Haas <git@haasn.xyz>2021-04-09 09:14:54 +0200
committerNiklas Haas <github-daiK1o@haasn.dev>2021-11-03 14:09:27 +0100
commit9d5d9b24240efe98cf99bbda2cb5280b025506d8 (patch)
treec76c6f2437804732d84d18bd91a41641fc5bdd77 /wscript_build.py
parent872015813c6e181900faab5d1e53bb636bf8757f (diff)
downloadmpv-9d5d9b24240efe98cf99bbda2cb5280b025506d8.tar.bz2
mpv-9d5d9b24240efe98cf99bbda2cb5280b025506d8.tar.xz
vo_gpu_next: add new libplacebo-based renderer
As discussed in #8799, this will eventually replace vo_gpu. However, it is not yet complete. Currently missing: - OpenGL contexts - hardware decoding - blend-subtitles=video - VOCTRL_SCREENSHOT However, it's usable enough to cover most use cases, and as such is enough to start getting in some crucial testing.
Diffstat (limited to 'wscript_build.py')
-rw-r--r--wscript_build.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/wscript_build.py b/wscript_build.py
index 384bb50d2e..ace0fb1b18 100644
--- a/wscript_build.py
+++ b/wscript_build.py
@@ -492,6 +492,7 @@ def build(ctx):
( "video/out/vo_direct3d.c", "direct3d" ),
( "video/out/vo_drm.c", "drm" ),
( "video/out/vo_gpu.c" ),
+ ( "video/out/vo_gpu_next.c", "libplacebo-v4" ),
( "video/out/vo_image.c" ),
( "video/out/vo_lavc.c" ),
( "video/out/vo_libmpv.c" ),