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authorwm4 <wm4@nowhere>2016-09-13 15:38:51 +0200
committerwm4 <wm4@nowhere>2016-09-13 18:03:43 +0200
commit6dc9280b580835d37fa8a8664b6bc142254ce1a1 (patch)
treed778fa0999b0654f9e4263c5ece43aa44863c9e0 /wscript_build.py
parent3905c46f9a0f86b7e5fc40e7408cda1f695d4b57 (diff)
downloadmpv-6dc9280b580835d37fa8a8664b6bc142254ce1a1.tar.bz2
mpv-6dc9280b580835d37fa8a8664b6bc142254ce1a1.tar.xz
vo_opengl: factor some EGL context creation code
Add a function to egl_helpers.c for creating an EGL context and make context_x11egl.c use it. This is meant to be generic, and should work with other windowing APIs as well. The other EGL-using code in mpv can be switched to it.
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