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authorNiklas Haas <git@haasn.xyz>2017-09-17 10:55:43 +0200
committerNiklas Haas <git@haasn.xyz>2017-09-26 17:25:35 +0200
commit47af509e1fad3e9ce30e3e339d8cd705fcd44ef2 (patch)
tree0f0ac7f905efe2a3efdfe4e0b38cae15d0be8eda /wscript_build.py
parentca85a153b4a201c7f6d600f861639ef68c1edfa3 (diff)
downloadmpv-47af509e1fad3e9ce30e3e339d8cd705fcd44ef2.tar.bz2
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vo_gpu: attempt to avoid UBOs for dynamic variables
This makes the radeon driver shut up about frequently updating STATIC_DRAW UBOs (--opengl-debug), and also reduces the amount of synchronization necessary for vulkan uniform buffers. Also add some extra debugging/tracing code paths. I went with a flags-based approach in case we ever want to extend this.
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