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authorNiklas Haas <git@haasn.xyz>2020-04-30 00:21:34 +0200
committerNiklas Haas <git@haasn.xyz>2020-04-30 00:23:13 +0200
commit4f0206ab045e65798eef7e6e1efe0d862fe7b7f7 (patch)
tree0fe8614a28ea7a6269cc9e8e5a04a5f1db784d70 /wscript
parent2aa5964b43fdd1d584b4f17899aa1ac5e886b7af (diff)
downloadmpv-4f0206ab045e65798eef7e6e1efe0d862fe7b7f7.tar.bz2
mpv-4f0206ab045e65798eef7e6e1efe0d862fe7b7f7.tar.xz
vo_gpu: enable frame caching for still frames
For some reason this was never done? Looking through the code, it was never the case that the frame cache was hit for still frames. I have no idea why not. It makes a lot of sense to do so. Notably, this massively improves the performance of updating the OSC when viewing e.g. large still images, or while paused. (Tested on a 4000x8000 image, the OSC now responds smoothly to user input)
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