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authorPhilip Langdale <philipl@overt.org>2019-05-06 21:25:45 -0700
committersfan5 <sfan5@live.de>2019-07-08 01:11:27 +0200
commit1638fa7b4663e4ad46ccd9750debba730222ea2a (patch)
tree1540f1bdbbb64441da694b5b190c5a80fa35c7fd /wscript
parent13e14d95e1bd9484c69a9f4fe3409fc5cb9ebaaf (diff)
downloadmpv-1638fa7b4663e4ad46ccd9750debba730222ea2a.tar.bz2
mpv-1638fa7b4663e4ad46ccd9750debba730222ea2a.tar.xz
vo/gpu: hwdec_vdpau: Support direct mode for 4:4:4 content
New releases of VDPAU support decoding 4:4:4 content, and that comes back as NV24 when using 'direct mode' in OpenGL Interop. That means we need to be a little bit smarter about how we set up the OpenGL textures.
Diffstat (limited to 'wscript')
-rw-r--r--wscript2
1 files changed, 1 insertions, 1 deletions
diff --git a/wscript b/wscript
index f4a410985c..733faa86c9 100644
--- a/wscript
+++ b/wscript
@@ -418,7 +418,7 @@ iconv support use --disable-iconv.",
]
ffmpeg_pkg_config_checks = [
- 'libavutil', '>= 56.12.100',
+ 'libavutil', '>= 56.27.100',
'libavcodec', '>= 58.16.100',
'libavformat', '>= 58.9.100',
'libswscale', '>= 5.0.101',