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authorwm4 <wm4@nowhere>2015-09-24 23:48:57 +0200
committerwm4 <wm4@nowhere>2015-09-24 23:48:57 +0200
commit57831d52dc0c8d22feb497d06ac934192b5b907b (patch)
tree6cd48f5851ec2837cbf8120ede3f258c02c261c5 /wscript
parentb14c9eb748d80cff3e362c2093a8fb26bce337cf (diff)
downloadmpv-57831d52dc0c8d22feb497d06ac934192b5b907b.tar.bz2
mpv-57831d52dc0c8d22feb497d06ac934192b5b907b.tar.xz
vo_opengl: actually set hardware decoder mapped texture format
Surfaces used by hardware decoding formats can be mapped exactly like a specific software pixel format, e.g. RGBA or NV12. p->image_params is supposed to be set to this format, but it wasn't. (How did this ever work?) Also, setting params->imgfmt in the hwdec interop drivers is pointless and redundant. (Change them to asserts, because why not.)
Diffstat (limited to 'wscript')
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