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authorlumag <lumag@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-10-01 21:03:00 +0000
committerlumag <lumag@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-10-01 21:03:00 +0000
commit64b4914893dafa8b7c4dddbb2c2fd7e264feda2a (patch)
treefb6560c36a7a540c7b3263dd3924a1d7e1ebb39f /vidix
parent457debb6f18fb1464968fd940ed00162f6cc497d (diff)
downloadmpv-64b4914893dafa8b7c4dddbb2c2fd7e264feda2a.tar.bz2
mpv-64b4914893dafa8b7c4dddbb2c2fd7e264feda2a.tar.xz
Sometimes (especially with big images) reading pitch 0 from card's register
returns 0 (probably due to full card's FIFO), which leads to SIGFPE later. Fixed (or workarounded) by rereading pitch0, until it's not zero. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10971 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'vidix')
-rw-r--r--vidix/drivers/nvidia_vid.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/vidix/drivers/nvidia_vid.c b/vidix/drivers/nvidia_vid.c
index fcac88bb93..826d0ca035 100644
--- a/vidix/drivers/nvidia_vid.c
+++ b/vidix/drivers/nvidia_vid.c
@@ -419,6 +419,7 @@ void rivatv_overlay_start (struct rivatv_info *info,int bufno){
/*update depth & dimensions here because it may change with vo vesa or vo fbdev*/
info->chip.lock (&info->chip, 0);
+ do {
switch (info->chip.arch) {
case NV_ARCH_03:
pitch0 = info->chip.PGRAPH[0x00000650/4];
@@ -430,6 +431,9 @@ void rivatv_overlay_start (struct rivatv_info *info,int bufno){
pitch0 = info->chip.PGRAPH[0x00000670/4];
break;
}
+ if (pitch0 == 0)
+ printf("[nvidia_vid]: pitch0 = 0!!! Rereading\n");
+ } while (pitch0 == 0);
VID_WR08(info->chip.PCIO, 0x03D4, 0x28);
bpp = VID_RD08(info->chip.PCIO,0x03D5);
if(bpp==3)bpp = 4; //fixme do nvidia cards support 24bpp?
@@ -438,7 +442,7 @@ void rivatv_overlay_start (struct rivatv_info *info,int bufno){
if(!bpp)printf("[nvidia_vid] error invalid bpp\n");
else
{
-// printf("[nvidia_vid] video mode: %ux%u@%u\n",screen_x = pitch0/bpp,(pitch0/bpp*3)/4,info->depth);
+// printf("[nvidia_vid] video mode: %ux%u@%u\n",info->screen_x = pitch0/bpp,(pitch0/bpp*3)/4,info->depth);
info->screen_x = pitch0/bpp;
}
@@ -673,6 +677,7 @@ int vixInit(void){
{
uint32_t bpp=0,pitch0=0;
info->chip.lock (&info->chip, 0);
+ do {
switch (info->chip.arch) {
case NV_ARCH_03:
pitch0 = info->chip.PGRAPH[0x00000650/4];
@@ -684,6 +689,9 @@ int vixInit(void){
pitch0 = info->chip.PGRAPH[0x00000670/4];
break;
}
+ if (pitch0 == 0)
+ printf("[nvidia_vid]: pitch0 = 0!!! Rereading\n");
+ } while (pitch0 == 0);
VID_WR08(info->chip.PCIO, 0x03D4, 0x28);
bpp = VID_RD08(info->chip.PCIO,0x03D5);
if(bpp==3)bpp = 4; //fixme do nvidia cards support 24bpp?