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authorwm4 <wm4@nowhere>2013-12-04 20:57:52 +0100
committerwm4 <wm4@nowhere>2013-12-04 23:12:51 +0100
commit9c2858f37ff33c72550b54270122d810284cb52b (patch)
tree2c5b15100cce8dac1d502155b9572f0b1054ebae /video
parent8a84da8102cb9c436627a61cd3b674a8ad3e9708 (diff)
downloadmpv-9c2858f37ff33c72550b54270122d810284cb52b.tar.bz2
mpv-9c2858f37ff33c72550b54270122d810284cb52b.tar.xz
ad_lavc: deal with arbitrary decoder delay
Normally, audio decoder don't have a decoder delay, so the code was fine. But FFmpeg supports multithreaded decoding for some audio codecs, which introduces such a delay. The delay means that we won't get decoded audio for the first few packets, and that we need to do something to get the trailing audio still buffered in the decoder when reaching EOF. Two changes are needed to deal with the delay: - If EOF is reached, pass a "flush" packet to the decoder to return the buffered audio. Such a flush packet is automatically setup when calling mp_set_av_packet() with a NULL packet. - Use the PTS returned by the decoder, instead of the packet's. This is important to get correct timestamps for decoded audio. Ignoring this would result into offsetting the audio playback time by the decoder delay. Note that we can still use the timestamp of the first packet to get the timestamp for the start of the audio.
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