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authorwm4 <wm4@nowhere>2017-07-22 21:46:59 +0200
committerwm4 <wm4@nowhere>2017-07-22 21:46:59 +0200
commit1c8131167334183ad24b90cbbf4fd86d3d5406cc (patch)
tree1ba04938ea85f2d7ef301a9242df807080391fc7 /video/vdpau.h
parent2378acc3b3e9825765c549e025bc1ca83064cced (diff)
downloadmpv-1c8131167334183ad24b90cbbf4fd86d3d5406cc.tar.bz2
mpv-1c8131167334183ad24b90cbbf4fd86d3d5406cc.tar.xz
vo_opengl: osd: refactor and simplify
Reduce this to 1 draw call per OSD pass. This removes the need for some annoying special handling regarding 3D video support (we supported duplicating the OSD/subtitles for side-by-side 3D output etc.). Remove the unneeded texture sampler uniform thing.
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