diff options
author | wm4 <wm4@nowhere> | 2017-06-17 13:54:21 +0200 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2017-06-17 13:55:07 +0200 |
commit | 182bbb59175f4fcb7d727d89dda7bb9a1596a6de (patch) | |
tree | 3a0e8e4942f0e83e2f0696df7d0eadd7a0eaf427 /video/sws_utils.h | |
parent | 2a0028aa130a542f10a2f88bd12025b6c240da27 (diff) | |
download | mpv-182bbb59175f4fcb7d727d89dda7bb9a1596a6de.tar.bz2 mpv-182bbb59175f4fcb7d727d89dda7bb9a1596a6de.tar.xz |
vo_opengl: fall back to ordered dither instead of blowing up
In GLES 2 mode, we can do dither, but "fruit" dithering is still out of
the question, because it does not support any high depth textures.
(Actually we probably could use an 8 bit texture too for this, at least
with small matrix sizes, but it's still too much of a pain to convert
the data, so why bother.)
This is actually a regression; before this, forcibly enabling dumb mode
due to low GL caps actually happened to avoid this case.
Fixes #4519.
Diffstat (limited to 'video/sws_utils.h')
0 files changed, 0 insertions, 0 deletions