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authorwm4 <wm4@nowhere>2013-05-15 18:17:18 +0200
committerwm4 <wm4@nowhere>2013-05-26 16:44:18 +0200
commitbf10a4fdfa40cbe519e6ccb7fb895332da2021d1 (patch)
tree8ff3a3b2601c85291c5531e4d0dc88266a6b7ef6 /video/out/x11_common.h
parentc23bf5311fce3b59e9111e5de646ee57b48be27f (diff)
downloadmpv-bf10a4fdfa40cbe519e6ccb7fb895332da2021d1.tar.bz2
mpv-bf10a4fdfa40cbe519e6ccb7fb895332da2021d1.tar.xz
video/out: introduce vo_control for gl_common based VOs
Instead of having separate callbacks for each backend-handled feature (like MPGLContext.fullscreen, MPGLContext.border, etc.), pass the VOCTRL responsible for this directly to the backend. This allows removing a bunch of callbacks, that currently must be set even for optional/lesser features (like VOCTRL_BORDER). This requires changes to all VOs using gl_common, as well as all backends that support gl_common. Also introduce VOCTRL_CHECK_EVENTS. vo.check_events is now optional. VO backends can use VOCTRL_CHECK_EVENTS instead to implementing check_events. This has the advantage that the event handling code in VOs doesn't have to be duplicated if vo_control() is used.
Diffstat (limited to 'video/out/x11_common.h')
-rw-r--r--video/out/x11_common.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/video/out/x11_common.h b/video/out/x11_common.h
index 88a52e1953..9766306f73 100644
--- a/video/out/x11_common.h
+++ b/video/out/x11_common.h
@@ -143,6 +143,7 @@ void vo_x11_clearwindow(struct vo *vo, Window vo_window);
void vo_x11_ontop(struct vo *vo);
void vo_x11_border(struct vo *vo);
void vo_x11_update_screeninfo(struct vo *vo);
+int vo_x11_control(struct vo *vo, int *events, int request, void *arg);
double vo_x11_vm_get_fps(struct vo *vo);