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authorwm4 <wm4@nowhere>2013-02-24 23:36:40 +0100
committerwm4 <wm4@nowhere>2013-02-26 02:01:48 +0100
commit70346d3be623bc5edc31a15bd1ca205c33050219 (patch)
tree005f21e1e123cf86e6334e74213ad76479c339bb /video/out/x11_common.h
parentb23dce6d7cd66c11a770ce921659f7a19c804cf7 (diff)
downloadmpv-70346d3be623bc5edc31a15bd1ca205c33050219.tar.bz2
mpv-70346d3be623bc5edc31a15bd1ca205c33050219.tar.xz
video/out: remove video mode switching (--vm)
This allowed making the player switch the monitor video mode when creating the video window. This was a questionable feature, and with today's LCD screens certainly not useful anymore. Switching to a random video mode (going by video width/height) doesn't sound too useful either. I'm not sure about the win32 implementation, but the X part had several bugs. Even in mplayer-svn (where x11_common.c hasn't been receiving any larger changes for a long time), this code is buggy and doesn't do the right thing anyway. (And what the hell _did_ it do when using multiple physical monitors?) If you really want this, write a shell script that calls xrandr before and after calling mpv. vo_sdl still can do mode switching, because SDL has native support for it, and using it is trivial. Add a new sub-option for this.
Diffstat (limited to 'video/out/x11_common.h')
-rw-r--r--video/out/x11_common.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/video/out/x11_common.h b/video/out/x11_common.h
index 71868cd11d..87067fc2a6 100644
--- a/video/out/x11_common.h
+++ b/video/out/x11_common.h
@@ -52,8 +52,6 @@ struct vo_x11_state {
int window_state;
int fs_flip;
int fs_layer;
- int vm_set;
- int vm_orig_w, vm_orig_h;
GC f_gc;
XSizeHints vo_hint;