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authorPhilip Langdale <philipl@overt.org>2019-11-27 07:36:35 +0800
committerPhilip Langdale <github.philipl@overt.org>2019-11-29 16:56:20 +0800
commit5e3eb03ecfc604652705d56c778c08ccead9e64e (patch)
tree351a508e37467c1074ad55c977d493b90dc71f1b /video/out/wayland_common.h
parent4c179a27c2fe301d51232934275250b63275f86b (diff)
downloadmpv-5e3eb03ecfc604652705d56c778c08ccead9e64e.tar.bz2
mpv-5e3eb03ecfc604652705d56c778c08ccead9e64e.tar.xz
wayland: make the edge grab zone width user configurable
Rather than hard-coding the edge grab zone width, we can make it user configurable. It seems worthwhile to have separate configs for pointer and touch usage as the defaults should be different, and a user might have both input methods in use.
Diffstat (limited to 'video/out/wayland_common.h')
-rw-r--r--video/out/wayland_common.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/video/out/wayland_common.h b/video/out/wayland_common.h
index 2ca7d86a96..567a38fd41 100644
--- a/video/out/wayland_common.h
+++ b/video/out/wayland_common.h
@@ -28,6 +28,8 @@
struct wayland_opts {
int frame_offset;
int disable_vsync;
+ int edge_pixels_pointer;
+ int edge_pixels_touch;
};
struct vo_wayland_sync {