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authorNiklas Haas <git@haasn.xyz>2017-09-18 05:42:54 +0200
committerNiklas Haas <git@haasn.xyz>2017-09-21 15:15:15 +0200
commit28b2fa4b7e1d58fbe394562d7bc782cb679ad80e (patch)
tree5590e25f204fd5204e795d010d1b611908bd1015 /video/out/wayland_common.c
parentdb0fb3c48b12f09170231fccd2c91687d9ce21db (diff)
downloadmpv-28b2fa4b7e1d58fbe394562d7bc782cb679ad80e.tar.bz2
mpv-28b2fa4b7e1d58fbe394562d7bc782cb679ad80e.tar.xz
vo_gpu: fix possible segfault in shader_cache.c
If shader compilation fails in an unexpected way, it can end up calling renderpass_run on an invalid pass, since current_shader is never cleared.
Diffstat (limited to 'video/out/wayland_common.c')
0 files changed, 0 insertions, 0 deletions