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authorwm4 <wm4@nowhere>2014-12-03 21:13:59 +0100
committerwm4 <wm4@nowhere>2014-12-03 21:13:59 +0100
commit63377744f3dfff04fe02c832b24f8537b78ee8d3 (patch)
tree7f3f3f0f46d4d814679975f6fe035dc3f412fa42 /video/out/vo_opengl.c
parent031aef9be9052dce8ff7b7446b979b2e2d418b3d (diff)
downloadmpv-63377744f3dfff04fe02c832b24f8537b78ee8d3.tar.bz2
mpv-63377744f3dfff04fe02c832b24f8537b78ee8d3.tar.xz
vdpau/GLX: don't access VO backend
Same as with the previous commits. In theory, vdpau/x11 GL interop doesn't assume GLX. It could use EGL as well. But since it's always GLX in practice, so we're fine with this. Remove the gl_hwdec.mpgl field - it's unused now.
Diffstat (limited to 'video/out/vo_opengl.c')
-rw-r--r--video/out/vo_opengl.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c
index 482eed1b79..2499106355 100644
--- a/video/out/vo_opengl.c
+++ b/video/out/vo_opengl.c
@@ -227,7 +227,6 @@ static void load_hwdec_driver(struct gl_priv *p,
*hwdec = (struct gl_hwdec) {
.driver = drv,
.log = mp_log_new(hwdec, p->vo->log, drv->api_name),
- .mpgl = p->glctx,
.gl = p->glctx->gl,
.info = &p->hwdec_info,
.gl_texture_target = GL_TEXTURE_2D,