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authorwm4 <wm4@nowhere>2012-12-22 21:46:22 +0100
committerwm4 <wm4@nowhere>2013-01-13 20:04:11 +0100
commit0c5311f17cb9078f0ddde7c41cad61d00aea4a94 (patch)
treee8254feab42d21e0c6932ce68a34228529247f66 /video/out/vo_opengl.c
parent15c7f7a33968edebe305e2845b32eb2383457d46 (diff)
downloadmpv-0c5311f17cb9078f0ddde7c41cad61d00aea4a94.tar.bz2
mpv-0c5311f17cb9078f0ddde7c41cad61d00aea4a94.tar.xz
video: cleanup: replace old mp_image function names
mp_image_alloc() also changes argument order compared to alloc_mpi(). The format now comes first, then width/height.
Diffstat (limited to 'video/out/vo_opengl.c')
-rw-r--r--video/out/vo_opengl.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/vo_opengl.c b/video/out/vo_opengl.c
index aa6f9243f3..665e008178 100644
--- a/video/out/vo_opengl.c
+++ b/video/out/vo_opengl.c
@@ -1321,8 +1321,8 @@ static mp_image_t *get_screenshot(struct gl_priv *p)
{
GL *gl = p->gl;
- mp_image_t *image = alloc_mpi(p->texture_width, p->texture_height,
- p->image_format);
+ mp_image_t *image = mp_image_alloc(p->image_format, p->texture_width,
+ p->texture_height);
// NOTE about image formats with alpha plane: we don't even have the alpha
// anymore. We never upload it to any texture, as it would be a waste of