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authorwm4 <wm4@nowhere>2019-09-20 16:43:17 +0200
committerwm4 <wm4@nowhere>2019-09-20 16:47:16 +0200
commit4fa8f33b92a44fe928817a81653f135402192cac (patch)
treefb4cd74997b4b6fb79116d9798574a32f0071037 /video/out/vo_libmpv.c
parentf00af71d12a7d155d4d80f0879931c3f54c7ab9b (diff)
downloadmpv-4fa8f33b92a44fe928817a81653f135402192cac.tar.bz2
mpv-4fa8f33b92a44fe928817a81653f135402192cac.tar.xz
client API, vo_libmpv: document random deadlock problems
I guess trying to make DR work on libmpv was a mistake. I never observed such a deadlock, but it's looks like it's theoretically possible.
Diffstat (limited to 'video/out/vo_libmpv.c')
-rw-r--r--video/out/vo_libmpv.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/video/out/vo_libmpv.c b/video/out/vo_libmpv.c
index 3f3127cb2a..b6c4d9fb06 100644
--- a/video/out/vo_libmpv.c
+++ b/video/out/vo_libmpv.c
@@ -45,6 +45,22 @@
* > mpv_render_context.update_lock
* And: render thread > VO (wait for present)
* VO > render thread (wait for present done, via timeout)
+ *
+ * Inherent locking bugs with advanced_control:
+ *
+ * In theory, it can deadlock on ctx->lock. Consider if the VO thread calls
+ * forget_frames(), which it does under ctx->lock (e.g. VOCTRL_RESET).
+ * If a frame was a DR image, dr_helper.c will call mp_dispatch_run().
+ * This in turn will call the wakeup callback set with
+ * mpv_render_context_set_update_callback(). The API user will eventually
+ * call mpv_render_context_update(), which performs the dispatch queue work
+ * queued by dr_helper.c.
+ * And then the function tries to acquire ctx->lock. This can deadlock
+ * under specific circumstances. It will _not_ deadlock if the queued work
+ * made the caller release the lock. However, if the caller made queue
+ * some more work (like freeing a second frame), and will keep the lock
+ * until it gets a reply. Both threads will wait on each other, and no
+ * progress can be made.
*/
struct vo_priv {