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authorwm4 <wm4@nowhere>2015-11-04 14:26:28 +0100
committerwm4 <wm4@nowhere>2015-11-04 21:49:54 +0100
commite6a395c2979689761a5d86bdf1863530f5553f9d (patch)
tree4be9c1413287ef9cf5227c0425874de440d7fbdd /video/out/vo.h
parentbe49da72ea245e2b5227ce4b96b6c2c8f360cfaf (diff)
downloadmpv-e6a395c2979689761a5d86bdf1863530f5553f9d.tar.bz2
mpv-e6a395c2979689761a5d86bdf1863530f5553f9d.tar.xz
vo_opengl, vo_opengl_cb: drop unneeded vo_frame fields
next_vsync/prev_vsync was only used to retrieve the vsync duration. We can get this in a simpler way. This also removes the vsync duration estimation from vo_opengl_cb.c, which is probably worthless anyway. (And once interpolation is made display-sync only, this won't matter at all.)
Diffstat (limited to 'video/out/vo.h')
-rw-r--r--video/out/vo.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/video/out/vo.h b/video/out/vo.h
index cc280987a5..213b287ab2 100644
--- a/video/out/vo.h
+++ b/video/out/vo.h
@@ -157,9 +157,8 @@ struct vo_frame {
int64_t pts;
// Approximate frame duration, in us.
int duration;
- // Realtime of estimated previous and next vsync events.
- int64_t next_vsync;
- int64_t prev_vsync;
+ // Realtime of estimated distance between 2 vsync events.
+ int64_t vsync_interval;
// "ideal" display time within the vsync
int64_t vsync_offset;
// how often the frame will be repeated (does not include OSD redraws)