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authorwm4 <wm4@nowhere>2013-03-01 11:16:01 +0100
committerwm4 <wm4@nowhere>2013-03-01 11:16:01 +0100
commitd511ef79a09fa9e42479e66f4837daaa68b7255b (patch)
tree9df1d56baf902583387317af3070152c6de40f0c /video/out/vo.h
parent6b3d510165201e5600e9ec25c37f33541c03f58a (diff)
downloadmpv-d511ef79a09fa9e42479e66f4837daaa68b7255b.tar.bz2
mpv-d511ef79a09fa9e42479e66f4837daaa68b7255b.tar.xz
core: simplify OSD capability handling, remove VFCAP_OSD
VFCAP_OSD was used to determine at runtime whether the VO supports OSD rendering. This was mostly unused. vo_direct3d had an option to disable OSD (was supposed to allow to force auto-insertion of vf_ass, but we removed that anyway). vo_opengl_old could disable OSD rendering when a very old OpenGL version was detected, and had an option to explicitly disable it as well. Remove VFCAP_OSD from everything (and some associated logic). Now the vo_driver.draw_osd callback can be set to NULL to indicate missing OSD support (important so that vo_null etc. don't single-step on OSD redraw), and if OSD support depends on runtime support, the VO's draw_osd should just do nothing if OSD is not available. Also, do not access vo->want_redraw directly. Change the want_redraw reset logic for this purpose, too. (Probably unneeded, vo_flip_page resets it already.)
Diffstat (limited to 'video/out/vo.h')
-rw-r--r--video/out/vo.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/vo.h b/video/out/vo.h
index 81cd61b9cc..ea0189dcee 100644
--- a/video/out/vo.h
+++ b/video/out/vo.h
@@ -227,7 +227,6 @@ struct vo_driver {
struct vo {
int config_ok; // Last config call was successful?
int config_count; // Total number of successful config calls
- int default_caps; // query_format() result for configured video format
bool untimed; // non-interactive, don't do sleep calls in playloop
@@ -291,6 +290,7 @@ void list_video_out(void);
int vo_control(struct vo *vo, uint32_t request, void *data);
int vo_draw_image(struct vo *vo, struct mp_image *mpi);
int vo_redraw_frame(struct vo *vo);
+bool vo_get_want_redraw(struct vo *vo);
int vo_get_buffered_frame(struct vo *vo, bool eof);
void vo_skip_frame(struct vo *vo);
void vo_new_frame_imminent(struct vo *vo);